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The Fallen Knight vs. Psyco2000
The Fallen Knight
ACJ
Download: 166 KB
V.S.
Psyco2000
Review # 14 for Psyco2000
Them's Fightin' Words
    ...

Okay, this is why we wait until we have some content in our games before we send them in for review. From what I understand, you're trapped in a prison with amnesia. You find out you're a general.

Heavy, ain't it? That's about how deep this less-than-5-minute demo gets. Pardon if this is a short review.
Final Scores
Graphics: 8/10.0
Nothing I would call spectacular, but nothing I would call lousy. Maptiles are well done, if not a bit confuseing and unrealistick (as far as the food goes) NPC's are as good as can be expected for most games. Battle graphics are non-existant, seeing as how there are no battles.
Storyline: 4/10.0
Short, strange, and confusing as hell. This one has fit more cop-out plot twists (with improper execution) into 3 minutes than any game I've seen. The dialog is bad, and that guard was too easily convinced that you were a general. There's something about a war between Aquarians and Terrians that was mention in a text box, but right now it hardly seems relevant.
Gameplay: 1/10.0
3 minutes long. What can you possibly expect in 3 minutes?
Music: 1/10.0
Listen real close, can you hear it? No? Neither can I. There isn't any. What can I say?
Overall Grade: F-
Final Thoughts
    To all you out there, PLEASE don't release your games prematurely. Allow your games to grow and nurish before you send them to be reviewed. We really don't want to review plot-demos like this. As for this one, lets see what it looks like when theres some content to it.  



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