Them's Fightin'
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A little girl named Jijo wants to be a hero just like in her animes and mangas... and she'll finally get the chance! Apparently, we've got ourselves an anime fanatic/Japanophile... those are just full of trouble.
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Graphics |
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Nothing is special about the graphics. Even with it clearly being a game in the Japanese cartoon style, the only part you'll see such a sequence is the cutscene where you see our second sister hero Jijo. The rest of the graphics are rather bland, but colorful. There are no battle graphics to consider for, so they will not be mentioned. All the graphics are plain and uninteresting, and only the streets have any decency. The walkabouts are a bit unique as you don't often see a kid on a tricycle in an RPG, or a girl with a lemonade stand.
Overall, graphics could use more shading and detail.
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Storyline |
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The story is almost non-existent. The only thing you know is Jijo wants to be a hero and that Lucifer wants to get his minions and be a nuisance to the world of good. Upon waking up, Jijo is called down to lunch, only to have her mother tell her to have a good day, at which point you leave the house. Once you do, you wander around town to meet some Naruto ninja dude who turns out to be real, and then the game ends. That's about it.
As a bonus, spelling and grammar errors are spreaded generously throughout the dialouge, and even in your menu. Instead of equiping, you get to equipt. Exciting. Either a twelve year old was typing up the dialouge or someone was typing too fast and too furious to bother to check for errors.
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Gameplay |
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Game play is almost non-existent. Apart from leaving your house and wandering the tiny town, there is nothing else for you to do. You can go ahead and try to buy from a lemonade stand which sells chocolate and lunches as a bonus, but other than that, there isn't much else to do. The plotscript that is supposed to let you run doesn't even work. The dresser in your bedroom repeatedly says you get chocolate, only to find your inventory empty.
At least you don't wander all over the place. Unlike standard RPG's, you can't walk in to anyone's room or anyone's house. Your character seems to be motivated by they hate their family or don't know the people who live in the houses.
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Battle |
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There are no battles.
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Map Design |
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The map design is poor, and typical of a person's first game. The house is clunky and its hallways are narrow. For the outside, it is boring and bothersome to walk about, and it's a small area anyway, and you can't go anywhere. It should be designed to look more like a typical actual suburb and not an RPG one.
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Balance |
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Can't say I can assess the balance. Not enough gameplay and no battles to critique.
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Music |
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The music is from the OHR free collection. People seem to have a tendency of using the same songs for the same areas.
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Enjoyment |
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No enjoyment.
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Final Blows |
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Obviously, this game is an appitizer that leaves a bitter taste in your mouth, making you regret you ever tried it. It's too short to be considered a game and spelling and grammar is a glaring problem. This game has a long way to go before it can become anything worth playing.
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Too bad, the game is over before it even started... oh well. |
Final Scores
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Graphics: 4/10.0 |
Newbie graphics. Needs work.
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Storyline: 1.5/10.0
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The Lucifer scene is the only evidence a story even exists. The dialouge is too messy and scattered to draw you in, and what does exist is uninspiring. |
Gameplay: 2/10.0 |
You can't really do anything aside from wandering around a little.
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Music: 2.5/10.0
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It's the free collection, but after a while you get tired of hearing it. |
Enjoyment: 1.5/10.0
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Didn't really enjoy it. |
Overall Grade:
D |
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Final Thoughts |
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People who are obsessed with anime scare me. |
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