Author |
Message |
Topic: Moving Lots of NPCs at Once |
G-Wreck
Replies: 3
Views: 6244
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Forum: HELP! Posted: Thu Jul 22, 2010 8:57 pm Subject: Moving Lots of NPCs at Once |
And you were right, thank you. |
Topic: Moving Lots of NPCs at Once |
G-Wreck
Replies: 3
Views: 6244
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Forum: HELP! Posted: Thu Jul 22, 2010 7:51 am Subject: Moving Lots of NPCs at Once |
I need to move several copies of the same NPC at the same time, in the same direction.
I read a page somewhere on the wiki about how to do this, but for the life of me I can't find it.
Here's th ... |
Topic: Teleport to Map |
G-Wreck
Replies: 3
Views: 4914
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Forum: HELP! Posted: Thu Jul 01, 2010 6:49 pm Subject: Teleport to Map |
Whoops, forgot I posted this. To save everyone the headache of reading my ridiculously long posts, I think I'll start doing this:
Short Answer:
Yes, the hero was moving one tile to the right ... |
Topic: Teleport to Map |
G-Wreck
Replies: 3
Views: 4914
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Forum: HELP! Posted: Mon Jun 28, 2010 5:42 pm Subject: Teleport to Map |
This is kind of strange. I'm running a script in a nightly version that uses the teleport to map command to send the hero to a custom level-up screen.
Apparently, the command has become an over-ac ... |
Topic: How to make a custom NPC? |
G-Wreck
Replies: 7
Views: 9126
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Forum: HELP! Posted: Sun Jun 06, 2010 3:58 pm Subject: How to make a custom NPC? |
Scripting shouldn't be necessary for this. See if this was what you were wanting to do:
1. Make a new shop (if you haven't already), and give it whatever name you want.
2. Got to EDIT AVAILABLE ... |
Topic: Score Keeper |
G-Wreck
Replies: 1
Views: 3514
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Forum: HELP! Posted: Thu Jun 03, 2010 3:35 pm Subject: Score Keeper |
Alright, I'm at my wits end writing a script for the Fangame Contest. So far everything is working except for one thing: the score keeper. I just want it to read the value of a global variable and u ... |
Topic: Music for my game |
G-Wreck
Replies: 3
Views: 5439
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Forum: HELP! Posted: Wed Jun 02, 2010 11:03 pm Subject: Music for my game |
Check this out:
http://hamsterrepublic.com/ohrrpgce/index.php/Music_Utilities.html
I'm using Anvil Studio right now. It can be meticulous, but it gets the job done. Plus it's free. |
Topic: The Youtube Thread |
G-Wreck
Replies: 53
Views: 89590
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Forum: Paradox Lounge Posted: Tue May 04, 2010 7:32 am Subject: The Youtube Thread |
Ha, feature request for the OHR??? |
Topic: Unbridled Enthusiasm For Science |
G-Wreck
Replies: 15
Views: 35740
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Forum: Paradox Lounge Posted: Mon May 03, 2010 10:12 pm Subject: Unbridled Enthusiasm For Science |
This is such a cool concept that I decided to make it a huge part of the "Syzygy" universe.
http://www.youtube.com/watch?v=WZlE4AH3enU |
Topic: Suggestions? |
G-Wreck
Replies: 158
Views: 149231
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Forum: The Arcade Posted: Sat Apr 24, 2010 4:48 pm Subject: Suggestions? |
That would be extremely helpful: especially if you could use the mouse in the map editor as well. |
Topic: Examples of 3/4 sprites please? |
G-Wreck
Replies: 6
Views: 15277
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Forum: Paradox Lounge Posted: Sat Apr 24, 2010 10:14 am Subject: Examples of 3/4 sprites please? |
I'm not completely sure what you mean by 3/4 graphics either, but maybe these will help you find what you're looking for?
Bell of Chaos by James Paige:
http://www.castleparadox.com/gamelist-displa ... |
Topic: Street Fighter(ish) Game |
G-Wreck
Replies: 6
Views: 10831
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Forum: The Arcade Posted: Fri Apr 23, 2010 8:56 pm Subject: Street Fighter(ish) Game |
Definitely. Kudos to Bagne (or TwirlySocrates?) and everyone who helped him for that masterpiece |
Topic: Street Fighter(ish) Game |
G-Wreck
Replies: 6
Views: 10831
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Forum: The Arcade Posted: Fri Apr 23, 2010 8:47 pm Subject: Street Fighter(ish) Game |
Right, I'm sort of familiar with a lot of the things you can do with slices, I just haven't learned how to do them yet (I blame college. Cruel, cruel college).
What I was really interested to know ... |
Topic: Street Fighter(ish) Game |
G-Wreck
Replies: 6
Views: 10831
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Forum: The Arcade Posted: Mon Apr 19, 2010 5:22 pm Subject: Street Fighter(ish) Game |
Thanks for the examples, they are exactly what I was looking for
I liked the update for Bell of Chaos, its controls are much smoother than the first release.
After looking at those, I'm sure ... |
Topic: Street Fighter(ish) Game |
G-Wreck
Replies: 6
Views: 10831
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Forum: The Arcade Posted: Mon Apr 19, 2010 1:53 pm Subject: Street Fighter(ish) Game |
I've read through most of Moogle1's Platforming 101 tutorial and have a general idea of how to make stuff move and run in a platformer, but I was wondering what games have mimiced a Street Fighter-lik ... |
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