Author |
Message |
Topic: closing menu items |
GlimDoll
Replies: 2
Views: 3107
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Forum: HELP! Posted: Sat Jul 05, 2008 3:38 pm Subject: closing menu items |
I need suggestions as to the most efficient way to do this...
Currently, when I script open up a custom menu, along with all the tiny custom menus that open along with it...in order to close them, ... |
Topic: custom stat menu |
GlimDoll
Replies: 18
Views: 16070
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Forum: HELP! Posted: Mon Jun 23, 2008 10:15 am Subject: custom stat menu |
Ok, I think I have figured out somethings...I am a bit confused as to how the hero by rank, find hero, rank in caterpillar, and hero slot work...But here is my code.
plotscript, hero select, handle, ... |
Topic: custom stat menu |
GlimDoll
Replies: 18
Views: 16070
|
Forum: HELP! Posted: Mon Jun 23, 2008 7:23 am Subject: custom stat menu |
bring menu forward (3)
bring menu forward (4)
bring menu forward (7)
bring menu forward (
bring menu forward (9)
bringmenuforward takes a menu handle as an argument, not a menu ID. Nearly ... |
Topic: custom stat menu |
GlimDoll
Replies: 18
Views: 16070
|
Forum: HELP! Posted: Mon Jun 23, 2008 7:04 am Subject: custom stat menu |
I just sent the file. It appears that if I use the ${c1} for a menu name, and have a script run when that item is selected, then the scripts name appears.
I have a day off today, so I have all d ... |
Topic: custom stat menu |
GlimDoll
Replies: 18
Views: 16070
|
Forum: HELP! Posted: Sun Jun 22, 2008 8:19 pm Subject: custom stat menu |
I have been playing around with the menus, and I have some questions...I will highlight them...
I made a menu into a character selector...ie. displays the 4 character in the catapillers name. When ... |
Topic: custom stat menu |
GlimDoll
Replies: 18
Views: 16070
|
Forum: HELP! Posted: Wed Jun 18, 2008 2:54 pm Subject: custom stat menu |
Thank you guys for your replies and your help. I am going to try to try out this stuff tonight....been busy lately with work and my Warhammer tourny and all.
I was at the Moglery following this on ... |
Topic: custom stat menu |
GlimDoll
Replies: 18
Views: 16070
|
Forum: HELP! Posted: Sun Jun 15, 2008 7:54 pm Subject: custom stat menu |
However, strings don't store numbers as actual numbers, like variables do. There are plotscript commands that take numbers and turn them into 'number-text' for strings. So to properly make the e ... |
Topic: custom stat menu |
GlimDoll
Replies: 18
Views: 16070
|
Forum: HELP! Posted: Sun Jun 15, 2008 4:43 pm Subject: custom stat menu |
Well I wanted a DW type item system, but I think instead of text for the item names, I wanted an icon based menu. Right now I was thinking a new map with npcs for each item,...But I am a long way fro ... |
Topic: custom stat menu |
GlimDoll
Replies: 18
Views: 16070
|
Forum: HELP! Posted: Sun Jun 15, 2008 3:02 pm Subject: custom stat menu |
I am working on displaying a custom stat menu. As I am new to plotscripting, I do not know the limitations or shortcuts yet. So far I can display my hero's life onto the screen using 3 different npc ... |
Topic: hello |
GlimDoll
Replies: 7
Views: 9468
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Forum: The Soapbox Posted: Wed Jun 11, 2008 2:13 pm Subject: hello |
yeah, but even that has changed a bit too.
I am going to play around with plotscripting first before i announce anything. I have ideas, but I need to find my limitations. |
Topic: hello |
GlimDoll
Replies: 7
Views: 9468
|
Forum: The Soapbox Posted: Mon Jun 09, 2008 6:40 pm Subject: hello |
I'll deal with being mighty silly then. Yes, I try to make games, though nothing with the OHR anymore. I have an incomplete game for the DTE, and a small zelda-esque demo I made in game editor. Rig ... |
Topic: hello |
GlimDoll
Replies: 7
Views: 9468
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Forum: The Soapbox Posted: Mon Jun 09, 2008 2:09 pm Subject: hello |
Good day, I am most definitely new here. |
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