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Castle Paradox Forum Index
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  Topic: Building an Isometric Engine
Harbinger

Replies: 11
Views: 11487

PostForum: The Arcade   Posted: Wed Nov 02, 2005 8:57 am   Subject: Building an Isometric Engine
yeah, I totally understand the "full plate" thing... this project is something I'd have to make time for. Maybe it would help if I dug out some of the old graphics I was working on... they're pretty ...
  Topic: Building an Isometric Engine
Harbinger

Replies: 11
Views: 11487

PostForum: The Arcade   Posted: Tue Nov 01, 2005 8:19 am   Subject: Building an Isometric Engine
I used to be heavily involved with the OHR project back around the time it started, and I still check back here about once a month out of nostalgia, and to see if any major updates have taken place. ...
  Topic: Failed Projects, Yours and Mine (SEPFY E UNDONE?!?!)
Harbinger

Replies: 92
Views: 128889

PostForum: The Arcade   Posted: Wed Dec 31, 2003 12:12 pm   Subject: Failed Projects, Yours and Mine (SEPFY E UNDONE?!?!)
Perfectionism has definitly been my issue... as well as letting the scope of the project get out of control.
  Topic: Rinku's Walthros Review
Harbinger

Replies: 40
Views: 29642

PostForum: The Arcade   Posted: Tue Dec 30, 2003 7:42 pm   Subject: Rinku's Walthros Review

...If it didn't cost money, I'd be using RPGToolkit3 instead...

Then it may insterest you to know that it's free as well as open source. Go use it if you don't like the OHR.
  Topic: A Growing Hero sprite
Harbinger

Replies: 7
Views: 11360

PostForum: HELP!   Posted: Tue Dec 30, 2003 4:48 pm   Subject: A Growing Hero sprite
Perhaps James could implement a showMenu() function so that a certain key press could show the menu. That would work wonders...
  Topic: A Point of Overkill
Harbinger

Replies: 11
Views: 17969

PostForum: The Arcade   Posted: Mon Dec 29, 2003 11:02 am   Subject: A Point of Overkill
I haven't played it yet (I will shortly, to give you more feedback), but here's my take on the NPCs...

don't change them physically, but DO change the graphics. For example, put Exclamation points ...
  Topic: The Story of my current game
Harbinger

Replies: 9
Views: 10844

PostForum: Creative Corner   Posted: Mon Dec 29, 2003 8:41 am   Subject: The Story of my current game
What motivates Godric to be evil, while you and your Sister are noble? Wouldn't you be of somewhat similar moral makeup, having been raised in the same family? If not, why not?

Why Julian on Go ...
  Topic: A Growing Hero sprite
Harbinger

Replies: 7
Views: 11360

PostForum: HELP!   Posted: Mon Dec 29, 2003 7:46 am   Subject: A Growing Hero sprite
I've reviewed the code that was available, and, correct me if I'm wrong, but that code precludes the use of the menu! That just won't work for me -- if it hasn't been done (bigger walkabouts with the ...
  Topic: Maybe a stupid question, but prntscrn doesn't work in custom
Harbinger

Replies: 2
Views: 6124

PostForum: The Arcade   Posted: Fri Dec 19, 2003 6:39 pm   Subject: Maybe a stupid question, but prntscrn doesn't work in custom
Thanks a lot bro -- once I get back into the swing of things I'll stop asking obvious questions and give you something you can really chew on.
  Topic: Maybe a stupid question, but prntscrn doesn't work in custom
Harbinger

Replies: 2
Views: 6124

PostForum: The Arcade   Posted: Fri Dec 19, 2003 5:48 pm   Subject: Maybe a stupid question, but prntscrn doesn't work in custom
It used to work, and now it seems not to -- was there something changed in a recent version that I missed?

How can I take shots in custom?
  Topic: A Growing Hero sprite
Harbinger

Replies: 7
Views: 11360

PostForum: HELP!   Posted: Fri Dec 19, 2003 7:43 am   Subject: A Growing Hero sprite
So here I am, planning this game where the main character is going to have to grow and change as you progress. "No problem," you say, "just use plotscripting to change the hero graphics!!1!"

Right ...
  Topic: Epiphany
Harbinger

Replies: 12
Views: 14282

PostForum: The Arcade   Posted: Fri Dec 19, 2003 7:32 am   Subject: Epiphany
Well, although it's not exactly in the same vein, the OHR was the reason I got into making graphics... none except a few of you who were perhaps new to the OHR when I left would remember me, but I sta ...
  Topic: No More Apologies
Harbinger

Replies: 9
Views: 13462

PostForum: The Arcade   Posted: Fri Dec 19, 2003 7:12 am   Subject: No More Apologies
Got back on thge horse?

I have one work for you esse. Backup. Say it three times, then make it happen.
  Topic: OHR math dynamics
Harbinger

Replies: 11
Views: 9987

PostForum: The Arcade   Posted: Fri Dec 19, 2003 7:06 am   Subject: OHR math dynamics
It's called a "tilde" -- it's used in logic to mean NOT

as in P = True, and ~P = False

the approximatly equal to symol resembles two tilde, one on top of the other.

It's also an interval like ...
 
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