Author |
Message |
Topic: Hidden Characters |
Lost Wanderer
Replies: 2
Views: 2526
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Forum: The Arcade Posted: Mon Jun 14, 2004 7:14 pm Subject: Hidden Characters |
I am going to blow up the world! Argh!
Now that I have that out of my system, let me get to the point. I had written several nice paragraphs on hidden characters in a game I was making. Th ... |
Topic: Important: Approaches on OHR production |
Lost Wanderer
Replies: 39
Views: 24001
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Forum: The Arcade Posted: Sat Mar 13, 2004 11:12 am Subject: Important: Approaches on OHR production |
Hm, I seem to have a different problem with the article than everyone else.
What's wrong with light-hearted games? Just because it's not epic and deathly serious all the time doesn't mean it's an inf ... |
Topic: A New Guy (Gasp!) |
Lost Wanderer
Replies: 46
Views: 20092
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Forum: The Arcade Posted: Fri Feb 13, 2004 10:19 pm Subject: A New Guy (Gasp!) |
I ought to post more often.
Anyway, I was wondering, is it possible to make an item that when activated opens up a string of text boxes? By that, I mean you use the item (not in battle) and a text wi ... |
Topic: A New Guy (Gasp!) |
Lost Wanderer
Replies: 46
Views: 20092
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Forum: The Arcade Posted: Wed Dec 31, 2003 12:15 pm Subject: A New Guy (Gasp!) |
I have a question about art creation and pallets. Now, when making, lets just say hero walkabout graphics, you can set the pallet, and even customize it. Now, my question is, do you have to use the sa ... |
Topic: A New Guy (Gasp!) |
Lost Wanderer
Replies: 46
Views: 20092
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Forum: The Arcade Posted: Mon Dec 22, 2003 11:54 am Subject: A New Guy (Gasp!) |
Boy, it’s been awhile. Anyway, first off, and this is in reply to msw188, I DO want a career in making games, so I should at least TRY to come up with things other people like, so I at least know w ... |
Topic: Leaving the oHRCommunity/CP |
Lost Wanderer
Replies: 18
Views: 17615
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Forum: The Soapbox Posted: Wed Dec 03, 2003 12:19 pm Subject: Leaving the oHRCommunity/CP |
Man, another gamer gives up gaming. 'Tis a sad day we live in. So many gamers have just been giving it all up recently. I don't know the circumstances of why Madhatter is giving up gaming, and even th ... |
Topic: A New Guy (Gasp!) |
Lost Wanderer
Replies: 46
Views: 20092
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Forum: The Arcade Posted: Sat Nov 22, 2003 10:07 pm Subject: A New Guy (Gasp!) |
No posts here in awhile... Ah well. Anyway, how to do you make cutscenes? I mean in-engine kinds, where the player doesn't control the action, but characters move on their own, and then you gain contr ... |
Topic: A New Guy (Gasp!) |
Lost Wanderer
Replies: 46
Views: 20092
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Forum: The Arcade Posted: Sat Nov 01, 2003 12:38 pm Subject: A New Guy (Gasp!) |
It's been a bad...well, little while since my last post. My partner in this design project has basiclly bailed out on me. He scared off 3 contributers and won't give me any of the art he's alr ... |
Topic: A New Guy (Gasp!) |
Lost Wanderer
Replies: 46
Views: 20092
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Forum: The Arcade Posted: Fri Oct 17, 2003 10:28 pm Subject: A New Guy (Gasp!) |
Second post! Mahaha!
Anyway, as Aethereal mentioned, I do have a design notebook, there's just not that much in it right now. I'm still adding stuff, and I (unfortunately) don't have much free time, ... |
Topic: A New Guy (Gasp!) |
Lost Wanderer
Replies: 46
Views: 20092
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Forum: The Arcade Posted: Thu Oct 16, 2003 10:05 pm Subject: A New Guy (Gasp!) |
Ok, I'm new around here, and to game design in general. I have the O.H.R.R.P.G. design system (duh) and have an awesome idea for a game. I think. So, I'm going to make it, and if people hate it, ah we ... |
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