Author |
Message |
Topic: Question on Sprites and Map layers |
New-Gen
Replies: 1
Views: 3455
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Forum: HELP! Posted: Fri Oct 15, 2010 11:35 pm Subject: Question on Sprites and Map layers |
Is there a way to place sprites on the same z-depth as hero's and NPC's and under map layers?
If not is their a way to program is into the engine? Coding teh z-depth of Sprites to be able to go und ... |
Topic: 2009 OHR 8-bit Contest! |
New-Gen
Replies: 15
Views: 22607
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Forum: The Soapbox Posted: Wed Jun 03, 2009 8:14 am Subject: 2009 OHR 8-bit Contest! |
Ive only basically completed the prologue and chapter 1...and I've been working on it a lot!
Just been busy studying for 3rd year Varsity exams as well...geez I hate exams.
But you'll apriciate ... |
Topic: Help needed to save map data into global variables.. |
New-Gen
Replies: 7
Views: 9980
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Forum: HELP! Posted: Sat May 23, 2009 8:06 am Subject: Help needed to save map data into global variables.. |
Haha I just figured it out.
It's actually quite silly of me. I was looking at the script files for one of Fenrir's old games.
If anyone wants to know. You have to use the
... |
Topic: Help needed to save map data into global variables.. |
New-Gen
Replies: 7
Views: 9980
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Forum: HELP! Posted: Sat May 23, 2009 7:34 am Subject: Help needed to save map data into global variables.. |
Thanks Calehey.
Alright now my code stands as this
(Mapnum) := current map
(heroxt) := hero X (me)
(heroyt) := her ... |
Topic: Help needed to save map data into global variables.. |
New-Gen
Replies: 7
Views: 9980
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Forum: HELP! Posted: Sat May 23, 2009 6:12 am Subject: Help needed to save map data into global variables.. |
Sorry I put this up. For some reason when I submitted it it put me on as Guest, even though I was logged in. [New-Gen] |
Topic: 2009 OHR 8-bit Contest! |
New-Gen
Replies: 15
Views: 22607
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Forum: The Soapbox Posted: Wed May 13, 2009 3:35 am Subject: 2009 OHR 8-bit Contest! |
So let me see if I understand
We have to make our own custom 16-color palette and the whole game must consist of only those 16 colors?
So I can't say, use all the colors of the rainbow in backdr ... |
Topic: Key presses and animation |
New-Gen
Replies: 1
Views: 3663
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Forum: HELP! Posted: Wed May 13, 2009 3:20 am Subject: Key presses and animation |
I'm trying to make an animation with back drops.
In this case I've got a press any key menu type thing that says the name of the game and under it, press any key.
This is two backdrops with the ... |
Topic: Question involving NPCS for use as enemys |
New-Gen
Replies: 28
Views: 28306
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Forum: HELP! Posted: Wed May 13, 2009 2:26 am Subject: Question involving NPCS for use as enemys |
There are screenshots of some of my maps on Slimesalad so go check it out there.
The reason I guess why the maps uses up three maptiles is because I'm trying to make everything to size of what it w ... |
Topic: Question involving NPCS for use as enemys |
New-Gen
Replies: 28
Views: 28306
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Forum: HELP! Posted: Sat May 02, 2009 4:59 am Subject: Question involving NPCS for use as enemys |
To put it into perspective...every map that I have created so far uses up three maptile sets and I think I still need more! Its awesome that now we can make more intricate maps but its still not enoug ... |
Topic: Question involving NPCS for use as enemys |
New-Gen
Replies: 28
Views: 28306
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Forum: HELP! Posted: Wed Apr 15, 2009 5:08 am Subject: Question involving NPCS for use as enemys |
Moogle wrote:
This is not as much of a feat as you're suggesting here
The skills that a player can aquire aren't really feats...well some of them are as some of them give the player attacks in bat ... |
Topic: Question involving NPCS for use as enemys |
New-Gen
Replies: 28
Views: 28306
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Forum: HELP! Posted: Sun Apr 12, 2009 12:01 am Subject: Question involving NPCS for use as enemys |
If you want a corpse to be lootable just once, look at NPC extra
But what do you want to happen after you leave and reenter the map? Do you want the corpses to stay there, disappear, or the enemie ... |
Topic: Question involving NPCS for use as enemys |
New-Gen
Replies: 28
Views: 28306
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Forum: HELP! Posted: Wed Apr 08, 2009 11:48 pm Subject: Question involving NPCS for use as enemys |
Change NPC ID? Hmm...I'll take a look. Thanks.  |
Topic: Question involving NPCS for use as enemys |
New-Gen
Replies: 28
Views: 28306
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Forum: HELP! Posted: Wed Apr 08, 2009 2:14 am Subject: Question involving NPCS for use as enemys |
I'm trying to work out an easy way to create dead enemy NPC's on a map.
Each enemy NPC is randomly placed on a map (without plotscripting). When the player runs into the NPC a battle will occur...j ... |
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