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Search found 16 matches
Castle Paradox Forum Index
Author Message
  Topic: Touche
Oman

Replies: 64
Views: 37119

PostForum: The Arcade   Posted: Mon Apr 04, 2005 3:05 pm   Subject: Touche
Well, lemme see... sorry about the blur. I think you might be confusing the rocks for "dirt"... I'll upload some new pictures sometime this week methinks...

As for what did I see? Friends of mine ...
  Topic: Plotscript fighting
Oman

Replies: 3
Views: 6311

PostForum: HELP!   Posted: Wed Mar 23, 2005 5:40 pm   Subject: Plotscript fighting
I've seen this mentioned on a couple posts, for battle using plotscripting, but I don't know any details, sorry to say, and I was wondering if anyone could clear this up for me, as it sounds interesti ...
  Topic: Touche
Oman

Replies: 64
Views: 37119

PostForum: The Arcade   Posted: Wed Mar 23, 2005 5:29 pm   Subject: Touche
Yeah, I found them blurred when I got to the library, sorry. I'll make up some excuse to come here tomorrow hopefully.

But I have to take some of my beautiful graphics statement back... While they ...
  Topic: Better Battles
Oman

Replies: 24
Views: 22233

PostForum: The Arcade   Posted: Wed Mar 23, 2005 4:54 pm   Subject: Better Battles
yeah, but my way looks better... trust me. I've tried both ways, and while it is a matter of preference, my way I find makes the spell look better.
  Topic: For using the engine's graphic editor
Oman

Replies: 7
Views: 7329

PostForum: The Arcade   Posted: Wed Mar 23, 2005 4:52 pm   Subject: For using the engine's graphic editor
For #3... You know how the pallette is set up, right? Each row is a color in varying shades. Usually when you pick a color, the best choice for supplementing it is right next to it. This is more or le ...
  Topic: Touche
Oman

Replies: 64
Views: 37119

PostForum: The Arcade   Posted: Wed Mar 23, 2005 4:35 pm   Subject: Touche
ooh. Well, I guess I have to apologize to shadowiii. I didn't realize he was trying to help...

But now I posted my screenshots so take a look. (By the way, the webpage is for my troop, so that is ...
  Topic: Touche
Oman

Replies: 64
Views: 37119

PostForum: The Arcade   Posted: Wed Mar 23, 2005 3:03 pm   Subject: Touche
I didn't want to post this too far from the source of this distress. Please leave it here, as it technically belongs here, as it pertains to my first posted topic here, which was invariably locked.
...
  Topic: For using the engine's graphic editor
Oman

Replies: 7
Views: 7329

PostForum: The Arcade   Posted: Tue Mar 22, 2005 2:59 pm   Subject: For using the engine's graphic editor
When I first started using the OHR, my graphics were nothing more than blocky looking people and such. Everything looked crummy. Why? Because I was using the OHR graphic editor, and my alternatives su ...
  Topic: Better Battles
Oman

Replies: 24
Views: 22233

PostForum: The Arcade   Posted: Tue Mar 22, 2005 2:49 pm   Subject: Better Battles
Isn't it obvious? No? Methinks me better explain better. Ok- first we have the spell list. You know, what you go to to choose the spells from, usually labeled something like magic.

Step two is not ...
  Topic: Quick runner along
Oman

Replies: 6
Views: 6390

PostForum: Creative Corner   Posted: Tue Mar 22, 2005 2:43 pm   Subject: Quick runner along
well. See here. The title of the post was "quick runner along" and that is just what this is, describing the story line does it no justice. I guess I'll have to upload the game so people can try it. B ...
  Topic: A game of Epic graphics
Oman

Replies: 19
Views: 22135

PostForum: The Arcade   Posted: Tue Mar 22, 2005 2:21 pm   Subject: A game of Epic graphics
AHEM... I know how to make screenshots... thank you, I know more than enough about this engine in order to manipulate it to my will, what I meant is I do not know how to post images here... on the web ...
  Topic: Better Battles
Oman

Replies: 24
Views: 22233

PostForum: The Arcade   Posted: Mon Mar 21, 2005 5:37 pm   Subject: Better Battles
I fiddle with the battle system so much... my spells graphics are constantly changing, and I use chaining to the fullest effect. For big powerful spells that have set damage, i.e. a spell that does 25 ...
  Topic: Quick runner along
Oman

Replies: 6
Views: 6390

PostForum: Creative Corner   Posted: Mon Mar 21, 2005 5:28 pm   Subject: Quick runner along
This is the story I have plotted for a game of mine that has been deleted several times... Goshdarnit...
(This game will play like FFL2 for the GB, small world then transit to next small world.)
Any ...
  Topic: i would like to say sorry
Oman

Replies: 9
Views: 10918

PostForum: The Soapbox   Posted: Mon Mar 21, 2005 5:14 pm   Subject: i would like to say sorry
Dowsa, don' t worry about advertising your site. It'll fill eventually.
  Topic: A game of Epic graphics
Oman

Replies: 19
Views: 22135

PostForum: The Arcade   Posted: Mon Mar 21, 2005 5:10 pm   Subject: A game of Epic graphics
This is why I rarely post on forums... screenshots, I can do that. If I knew how. Tell you what, post how to post screenshots and I'll do it.

No, that Dowsa guy is not me. That is a jerkoff compani ...
 
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