Author |
Message |
Topic: Translation changes and why we hate them. |
Operation Freedom
Replies: 60
Views: 36948
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Forum: The Arcade Posted: Fri May 06, 2005 6:42 am Subject: Translation changes and why we hate them. |
The correct spelling is Mjölner, the letter ö is pronounced like the i in bird, the letter j is pronounced like the j in jam.
Translation is difficult, especially dialects is hard to translat ... |
Topic: What are your favorite types of music |
Operation Freedom
Replies: 73
Views: 45900
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Forum: Creative Corner Posted: Thu Apr 28, 2005 10:39 am Subject: What are your favorite types of music |
I listen to:
Nirvana
Bob Dylan
Velvet underground
Patti smith
The Stooges
Mc 5
Pj Harvey
Tom Waits
Increadeble stringband
Niel Young
The Doors
Bob Marley
Mano Chao
Jethro Tull
Joni Mi ... |
Topic: How many people here play instruments, and what do you play? |
Operation Freedom
Replies: 68
Views: 58416
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Forum: Creative Corner Posted: Fri Apr 22, 2005 3:19 am Subject: How many people here play instruments, and what do you play? |
I sing and play guitar. I own a lot of interesting instruments like sitar, harmonium, djembé and melodica but im affected by the common disease of lazyness and I have never lernt to master them.
... |
Topic: Music from the Zander-crew. |
Operation Freedom
Replies: 5
Views: 5832
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Forum: Creative Corner Posted: Tue Apr 19, 2005 9:51 am Subject: Music from the Zander-crew. |
I hope its ok to post in this forum even if this post isn't game related, i'm just so enthusiastic over the soon to come record.
And now for something completely different: I also sing in a very stra ... |
Topic: Music from the Zander-crew. |
Operation Freedom
Replies: 5
Views: 5832
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Forum: Creative Corner Posted: Sun Apr 17, 2005 1:18 am Subject: Music from the Zander-crew. |
[url=http://www.sesamtheband.com/georgie.mp3]Check out my music.
My band is called Sesam and we are extremly famous in some of the northen suburbs of Stockholm.
Here is a sample, you can find more [ ... |
Topic: The Monthly Avatar Contest |
Operation Freedom
Replies: 1828
Views: 1135235
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Forum: Creative Corner Posted: Sun Apr 17, 2005 1:00 am Subject: The Monthly Avatar Contest |
I vote for the Cabbageking.
Who doesn't like women in uniform?
Anyone up for your monkey-president? |
Topic: What the HELL people. |
Operation Freedom
Replies: 71
Views: 56153
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Forum: The Arcade Posted: Mon Mar 21, 2005 1:18 pm Subject: What the HELL people. |
The smallgroup tradition didn´t start with, Tolkien, rather with the Gilgamesh-epic. Fantasy is based on old folklore tales.
Why don´t anybody help the heroes, it might be the same reason why n ... |
Topic: The Top 25 list makes no damn sense. |
Operation Freedom
Replies: 57
Views: 56939
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Forum: The Arcade Posted: Tue Mar 08, 2005 10:16 am Subject: The Top 25 list makes no damn sense. |
Don´t you ever disrespect, Billy the Gnome!!!  |
Topic: What the HELL people. |
Operation Freedom
Replies: 71
Views: 56153
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Forum: The Arcade Posted: Tue Mar 08, 2005 5:33 am Subject: What the HELL people. |
Another solution to the problem is that, lets say that the people in the villages are relious fanatics.
In the beggining of time the main god, lets call him Xeron, gave the sword of doom to the god k ... |
Topic: Running from battles |
Operation Freedom
Replies: 5
Views: 5207
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Forum: HELP! Posted: Sun Feb 27, 2005 5:23 am Subject: Running from battles |
I mean 50% of all the battles in the game.
Does that thing Machu said mean you can have a instead of battle script for all the battles in the game and make the script know which formation set it wo ... |
Topic: Hmmm... giant maps? |
Operation Freedom
Replies: 16
Views: 20494
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Forum: The Arcade Posted: Sat Feb 26, 2005 4:41 pm Subject: Hmmm... giant maps? |
I think gigantic maps, with dungeons and wilderness will be a lot easier than gigantic towns. Big towns with a lot of interesting characters and subplots, takes A LOT of time to do.
I am making a hu ... |
Topic: Running from battles |
Operation Freedom
Replies: 5
Views: 5207
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Forum: HELP! Posted: Sat Feb 26, 2005 3:35 pm Subject: Running from battles |
Forgive me for asking, what might be a stupid question.
Is there someway to make battles escapeable 50% of the times you try to escape, without using a instead of battle script.
It would be nice if ... |
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