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Castle Paradox Forum Index
Author Message
  Topic: Helping with a game/community projects
PurpleSquerkle

Replies: 128
Views: 78862

PostForum: The Arcade   Posted: Sat Feb 10, 2007 7:57 pm   Subject: Helping with a game/community projects
Does the community really need new members with no (visible) skills and an admitted antipathy toward those who make good games? It's possible he's like 16 years old or something and will grow out of i ...
  Topic: Helping with a game/community projects
PurpleSquerkle

Replies: 128
Views: 78862

PostForum: The Arcade   Posted: Fri Feb 09, 2007 8:32 pm   Subject: Helping with a game/community projects
The first major problem is that you are saving it as a JPEG

I did not save it as a jpeg, or at least not to my knowledge. I almost ALWAYS use pngs or gifs, but I'm pretty sure that was a bitmap.
...
  Topic: Helping with a game/community projects
PurpleSquerkle

Replies: 128
Views: 78862

PostForum: The Arcade   Posted: Fri Feb 09, 2007 2:12 pm   Subject: Helping with a game/community projects
That wasn't really the style I had in mind, but wow... I really like those. I may want to start over from scratch...
  Topic: Helping with a game/community projects
PurpleSquerkle

Replies: 128
Views: 78862

PostForum: The Arcade   Posted: Fri Feb 09, 2007 12:53 pm   Subject: Helping with a game/community projects
Yes, see, the whole point was that I never said having no life was a BAD thing...

Please. Let's just forget about it; what needs to change about my second version?

Oh yeah, one more thing-
You ...
  Topic: Helping with a game/community projects
PurpleSquerkle

Replies: 128
Views: 78862

PostForum: The Arcade   Posted: Fri Feb 09, 2007 12:39 pm   Subject: Helping with a game/community projects
Fine. I'll take both and just ignore the mocking. Rolling Eyes

If you really can not stand criticism, then you'll never amount to anything in this community. Getting better requires someone to smack you ...
  Topic: Helping with a game/community projects
PurpleSquerkle

Replies: 128
Views: 78862

PostForum: The Arcade   Posted: Fri Feb 09, 2007 12:31 pm   Subject: Helping with a game/community projects
Claim you are something and then produce nothing to back it up
Please. I would rather nobody mentions this again. Nobody understood what I meant, and I freely admit that it's my fault. Also, the rea ...
  Topic: Helping with a game/community projects
PurpleSquerkle

Replies: 128
Views: 78862

PostForum: The Arcade   Posted: Fri Feb 09, 2007 12:13 pm   Subject: Helping with a game/community projects
Seriously, WHAT DID I DO?
"Oh, I know, let's all make fun of the new guy because he's bad at sprite art! Good idea!"

Huh?

Anyway, here's the newer version. I tried to make it look ...
  Topic: Helping with a game/community projects
PurpleSquerkle

Replies: 128
Views: 78862

PostForum: The Arcade   Posted: Fri Feb 09, 2007 11:58 am   Subject: Helping with a game/community projects
First off, I wasn't trying to seem rude. I was just... explaining? Secondly, you didn't have to be THAT negative, I just needed advice, not mocking. I should mention that I only spent about two minute ...
  Topic: Helping with a game/community projects
PurpleSquerkle

Replies: 128
Views: 78862

PostForum: The Arcade   Posted: Fri Feb 09, 2007 7:43 am   Subject: Helping with a game/community projects
So here I am, sitting at my computer, extremely frustrated about the fact that I simply CANNOT draw bipedal humanoid character sprites, especially in the small scale needed for the OHRRPGCE. But, magi ...
  Topic: Helping with a game/community projects
PurpleSquerkle

Replies: 128
Views: 78862

PostForum: The Arcade   Posted: Wed Feb 07, 2007 8:15 pm   Subject: Helping with a game/community projects
No, you didn't "scare me away..."

Anyway, I'm off (Okay, so you still might not see much of me for a while. I'm pretty sure it's to your benefit...) to start working on a game, thank you ...
  Topic: Helping with a game/community projects
PurpleSquerkle

Replies: 128
Views: 78862

PostForum: The Arcade   Posted: Wed Feb 07, 2007 7:29 am   Subject: Helping with a game/community projects
Perhaps I need to explain more, since many of you have said things like "I don't want to do stuff for some new kid who has no clue what he's doing!!!"
See, I'm not looking for minions, sla ...
  Topic: Helping with a game/community projects
PurpleSquerkle

Replies: 128
Views: 78862

PostForum: The Arcade   Posted: Tue Feb 06, 2007 6:02 am   Subject: Helping with a game/community projects
Yeah, so... you might want to post your story if it's that incredible
Errr... Maybe I should have rephrased that... I said I was really good at coming up with stories; that is, I have about two billi ...
  Topic: Helping with a game/community projects
PurpleSquerkle

Replies: 128
Views: 78862

PostForum: The Arcade   Posted: Mon Feb 05, 2007 4:47 pm   Subject: Helping with a game/community projects
So I've noticed that the coolest games are almost always those made by A) many people or B) one person with no life.
One person with no life and enough time (which people with no life usually have) ...
  Topic: Weapons, personalities, and what if there weren't swords?
PurpleSquerkle

Replies: 113
Views: 129605

PostForum: The Arcade   Posted: Thu Feb 01, 2007 6:38 pm   Subject: Weapons, personalities, and what if there weren't swords?
Believe it or not, I was just thinking about this today, and decided that an INCREDIBLY underused and very interesting weapon type is the flail, also known as the morning star or chain mace.
Basical ...
  Topic: Weapons appear off of my guy's hand.
PurpleSquerkle

Replies: 15
Views: 11883

PostForum: The Arcade   Posted: Thu Feb 01, 2007 7:42 am   Subject: Weapons appear off of my guy's hand.
Yes, this is driving me so insane I'm about to "Exorcize*" my computer in an extremely violent way. Someone tell me what's wrong! I'm using the stable version, AND the "strike" att ...
 
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