Author |
Message |
Topic: Forums: Dead or Alive? |
Sparoku
Replies: 22
Views: 62312
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Forum: Paradox Lounge Posted: Fri Jan 22, 2021 7:06 am Subject: Forums: Dead or Alive? |
That's very true. Those of us who remain keep the site alive. |
Topic: Limits on portraits |
Sparoku
Replies: 3
Views: 14163
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Forum: HELP! Posted: Mon May 13, 2019 4:06 am Subject: Limits on portraits |
That's a decent amount IMO because at most, I think I've ever made maybe 30-40 palettes. 5-6 portraits.
Then again, I'm something of a minimalist.  |
Topic: The big picture thread |
Sparoku
Replies: 369
Views: 381230
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Forum: Creative Corner Posted: Fri Feb 01, 2019 12:18 am Subject: The big picture thread |
My son and I:
https://cdn.discordapp.com/attachments/352461936715366411/539282334856511538/image0.jpg |
Topic: The big picture thread |
Sparoku
Replies: 369
Views: 381230
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Forum: Creative Corner Posted: Thu Feb 09, 2017 12:50 am Subject: The big picture thread |
Sorry to double post!
https://i.gyazo.com/2048f532fa18d71f34229857b02b6081.jpg
Hard to believe I turn 30 this Saturday, huh? |
Topic: Hey Is Giz here? |
Sparoku
Replies: 11
Views: 37028
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Forum: Paradox Lounge Posted: Thu Feb 09, 2017 12:45 am Subject: Hey Is Giz here? |
Giz lives on Slime Salad, far as I know. |
Topic: Take on the Evil Dead (Update Thread) |
Sparoku
Replies: 14
Views: 63616
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Forum: The Soapbox Posted: Mon Aug 22, 2016 10:10 am Subject: Take on the Evil Dead (Update Thread) |
This game looks very impressive! |
Topic: Hello |
Sparoku
Replies: 12
Views: 29324
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Forum: Paradox Lounge Posted: Wed Sep 23, 2015 11:52 pm Subject: Hello |
Now I really want a burger!
Me too. Thanks a lot!  |
Topic: Hello |
Sparoku
Replies: 12
Views: 29324
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Forum: Paradox Lounge Posted: Sun Sep 13, 2015 7:58 pm Subject: Hello |
Welcome!  |
Topic: Sword of Jade 1.12: Critical attack bug fix! |
Sparoku
Replies: 97
Views: 173848
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Forum: The Soapbox Posted: Thu Aug 13, 2015 5:19 pm Subject: Sword of Jade 1.12: Critical attack bug fix! |
I am sorry about making you all wait so long for the callipygous release!
I'm willing to wait. Don't worry.  |
Topic: Sword of Jade 1.12: Critical attack bug fix! |
Sparoku
Replies: 97
Views: 173848
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Forum: The Soapbox Posted: Mon Jul 27, 2015 9:38 pm Subject: Sword of Jade 1.12: Critical attack bug fix! |
Been a while since a stable release for the engine.
I know. I tend to wait until a stable release before I update my shiz. I'm still using Beezlebuffo.  |
Topic: Sword of Jade 1.12: Critical attack bug fix! |
Sparoku
Replies: 97
Views: 173848
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Forum: The Soapbox Posted: Thu Jul 23, 2015 11:59 pm Subject: Sword of Jade 1.12: Critical attack bug fix! |
That looks cool! |
Topic: Sword of Jade 1.12: Critical attack bug fix! |
Sparoku
Replies: 97
Views: 173848
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Forum: The Soapbox Posted: Thu Jul 09, 2015 5:59 am Subject: Sword of Jade 1.12: Critical attack bug fix! |
I miss the days when computers would play BAM properly.
Me too. |
Topic: Ruin Preview Trailer |
Sparoku
Replies: 4
Views: 24050
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Forum: The Soapbox Posted: Mon May 18, 2015 10:02 pm Subject: Ruin Preview Trailer |
Nice trailer!  |
Topic: Spar's art dump |
Sparoku
Replies: 10
Views: 24306
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Forum: Creative Corner Posted: Mon Apr 27, 2015 1:16 am Subject: Spar's art dump |
Cool! However... those arms look a bit bizarre!
Flash isn't the only game in town for animated vector graphics... but I don't have experience with any of that, so can't advise.
I guess chibis don' ... |
Topic: Spar's art dump |
Sparoku
Replies: 10
Views: 24306
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Forum: Creative Corner Posted: Sat Apr 25, 2015 6:15 am Subject: Spar's art dump |
Dabbling a bit in animation now. Might need to get Adobe flash if I keep at it.
http://orig10.deviantart.net/e71a/f/2015/115/8/2/orion_noms_on_a_cookie_by_spardanger-d8qzao7.gif |
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