Author |
Message |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Fri Jul 19, 2013 8:46 am Subject: ohrrpgce mac intel 10.5.8 crash upon opening |
i see. my hero speed is always 4 weather im walking or not.
this is the changes i made but its not working (just silence)
include, plotscr.hsd
plotscript, footstep, begin
if(hero is walki ... |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Thu Jul 18, 2013 4:03 pm Subject: any scripting ideas |
so now that i'm working on my game, there is a part where i want really creepy echoing footsteps. i want it so that a ten second footstep sound file will start when you walk any direction and immediat ... |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Sun Apr 14, 2013 4:13 pm Subject: some questions |
btw, a couple of questions because I'm not 100% proficient with the software,
1. is there a way to make doors activate only by the "use" input (space bar or enter) with out coding the doo ... |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Sun Apr 14, 2013 3:20 pm Subject: yaay |
ah ha! running on beezlbufo fixed the problem, i can enable multiple layers.  |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Fri Apr 12, 2013 8:27 pm Subject: ohrrpgce mac intel 10.5.8 crash upon opening |
the problem is i dont think theres a error it just isnt there. so its hard to find whats going wrong. |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Fri Apr 12, 2013 8:26 pm Subject: ... |
yeah enter works all the time exepct to activate the layers. maybe im just stupid.. you can have layers other than layer 0 enabled right? also what screat should i alt number key on, i tried it on the ... |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Sun Apr 07, 2013 1:09 pm Subject: layers |
ok so deleted the script addition and it works every time now. one problem though, i added a layer to a map and it wouldn't let me enable it when i pressed enter. also i couldn't use control up (page ... |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Thu Mar 21, 2013 3:34 pm Subject: good i guess |
k tested it out, it works. no crashes imports work. buut its kind of weird, when i first tried to import it said it failed, then i tried again and it worked. i re tried to see if this was a one time t ... |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Tue Mar 19, 2013 6:40 am Subject: problem |
when ever i try to open anything such as a walkabout or if i want to draw map tiles the app crashes... keeps crashing all the time
3/19/13 8:34:54 AM com.apple.launchd[102] ([0x0-0x1e01e].OHRRPGCE- ... |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Thu Mar 14, 2013 6:27 pm Subject: reply |
ok so i think it works, when i imported it it said the following message which i assume is normal:
helloworld,
...autofix broken triggers...
imported 1 scripts
so yeah i think thats right? oh ... |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Wed Mar 13, 2013 2:34 pm Subject: hspeak |
yeah, just thought i try out scripting, and i think it has the same problem as before, again it says
Date/Time: 2013-03-13 16:28:52.769 -0600
OS Version: Mac OS X 10.5.8 (9L31a)
Report ... |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Sun Feb 03, 2013 7:48 pm Subject: ohrrpgce mac intel 10.5.8 crash upon opening |
hey so good news, the custom file is working beautifully, and importing mp3s works fine. only problem is the app to run the rpg closes when i try to open it, this can be avoided by simply opening pack ... |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Thu Jan 31, 2013 4:41 pm Subject: ohrrpgce mac intel 10.5.8 crash upon opening |
sorry bout the delayed response but it didnt work. were you saying i have to compile somthing? |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Tue Aug 21, 2012 8:13 pm Subject: ohrrpgce mac intel 10.5.8 crash upon opening |
Thanks for the support. I am sure I have an intel (as specified in the topic title) I am supprized how friendly this forum community is. Thanks for trying to help  |
Topic: ohrrpgce mac intel 10.5.8 crash upon opening |
carsten
Replies: 36
Views: 42801
|
Forum: HELP! Posted: Mon Aug 20, 2012 2:15 pm Subject: ohrrpgce mac intel 10.5.8 crash upon opening |
hmmm. the nightly built still fails to open.
i entered the lines of code into terminal and it doesnt look good
eronshaugen-mbp:~ ronshaugen$ otool -L /usr/lib/libSystem.B.dylib
-bash: otool: ... |
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