Castle Paradox Forum Index Castle Paradox

 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
 Gamelist   Review List   Song List   All Journals   Site Stats   Search Gamelist   IRC Chat Room

Search found 4 matches
Castle Paradox Forum Index
Author Message
  Topic: noob problem with plotscripting
hmv9999

Replies: 8
Views: 10045

PostForum: HELP!   Posted: Tue May 24, 2011 12:53 pm   Subject: noob problem with plotscripting
Awesome! I was actually starting to wonder about identifying which NPC I was trying to script; it's nice to see that my worries were merited. :)

BTW: I'm new (noob) to everything here, so the extra ...
  Topic: noob problem with plotscripting
hmv9999

Replies: 8
Views: 10045

PostForum: HELP!   Posted: Tue May 24, 2011 12:00 pm   Subject: noob problem with plotscripting
Aha! Thank you some more! :)

Now, I've got another silly question: if I had two destructible rocks on one map, but only one cart full of TNT, what would the script look like? It didn't work, but m ...
  Topic: noob problem with plotscripting
hmv9999

Replies: 8
Views: 10045

PostForum: HELP!   Posted: Mon May 23, 2011 2:33 am   Subject: noob problem with plotscripting
Thank you thank you thank you!

I'm sure you know how much you've helped me out! I must have been looking at some old resources... no wonder I was having so much trouble with syntax.

Anyway, af ...
  Topic: noob problem with plotscripting
hmv9999

Replies: 8
Views: 10045

PostForum: HELP!   Posted: Sun May 22, 2011 12:05 pm   Subject: noob problem with plotscripting
Hello. I'm new to the whole 'plotscripting' thing, and I've got something of a silly question. I'm trying to make a puzzle where you have to push a minecart full of dynamite next to a cracked wall and ...
 
Page 1 of 1
All times are GMT - 8 Hours
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group