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Castle Paradox Forum Index
Author Message
  Topic: problem getting hero X,Y and npc X,Y to match
iamben

Replies: 7
Views: 6434

PostForum: HELP!   Posted: Tue Aug 07, 2007 7:43 pm   Subject: problem getting hero X,Y and npc X,Y to match
Thank you again, Mad Cacti.
  Topic: problem getting hero X,Y and npc X,Y to match
iamben

Replies: 7
Views: 6434

PostForum: HELP!   Posted: Mon Aug 06, 2007 9:11 am   Subject: problem getting hero X,Y and npc X,Y to match
Let me show you what I'm trying to do:


script, prison, begin #map autorun script

while (current map == 1) do, begin

if (check tag(4) == true) then ( destr ...
  Topic: problem getting hero X,Y and npc X,Y to match
iamben

Replies: 7
Views: 6434

PostForum: HELP!   Posted: Mon Aug 06, 2007 8:45 am   Subject: problem getting hero X,Y and npc X,Y to match
Yes, but it will keep looping while I'm on the map.
  Topic: problem getting hero X,Y and npc X,Y to match
iamben

Replies: 7
Views: 6434

PostForum: HELP!   Posted: Sun Aug 05, 2007 5:56 pm   Subject: problem getting hero X,Y and npc X,Y to match
But won't that loop never end? There are other things I want to do on the level (the guard script is called by the main "prison" script, which is called by the map). Perhaps I could work i ...
  Topic: problem getting hero X,Y and npc X,Y to match
iamben

Replies: 7
Views: 6434

PostForum: HELP!   Posted: Sun Aug 05, 2007 4:52 pm   Subject: problem getting hero X,Y and npc X,Y to match
I have a guard on a horizontal walkway. He is walking from the right side to the left. The script I'm trying to write checks to see if I am on the correct hallway (y-coordinate) and then it checks t ...
  Topic: moving two copies of an NPC at one time
iamben

Replies: 7
Views: 6705

PostForum: HELP!   Posted: Thu Jul 12, 2007 12:18 pm   Subject: moving two copies of an NPC at one time
thanks, mad cacti, and everyone else.

the script helps me out a great deal...and those timers will come in handy for other scripts, i'm sure

=)
  Topic: moving two copies of an NPC at one time
iamben

Replies: 7
Views: 6705

PostForum: HELP!   Posted: Sun Jul 08, 2007 6:45 pm   Subject: moving two copies of an NPC at one time
i was thinking the same thing. but how do i get them to move simultaneously? it would be easier if they were moving the same distance.
  Topic: moving two copies of an NPC at one time
iamben

Replies: 7
Views: 6705

PostForum: HELP!   Posted: Sun Jul 08, 2007 5:20 pm   Subject: moving two copies of an NPC at one time
i have two guards. i want to make them walk. they are both NPC #2, copies 0 and 1. here is my defective script:


script, prison, begin

variable (guard A)
set variable (guard A, ...
  Topic: moving graphics game to game
iamben

Replies: 7
Views: 7195

PostForum: The Arcade   Posted: Tue May 29, 2007 11:22 am   Subject: moving graphics game to game
thanks.
  Topic: moving graphics game to game
iamben

Replies: 7
Views: 7195

PostForum: The Arcade   Posted: Tue May 29, 2007 11:15 am   Subject: moving graphics game to game
what is the quickest, simplest way to move graphics (walkabouts, heros, attacks, and villains, specifically) from a previous project to a new one?

is there an export function? can i unlump both .r ...
 
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