Author |
Message |
Topic: Urban Fantasy RPG |
rikokun
Replies: 4
Views: 14256
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Forum: Creative Corner Posted: Mon Oct 17, 2011 2:47 pm Subject: Urban Fantasy RPG |
Thanks both of you.
As for the spots, it was already pointed out elsewhere and i compleatly agree. Will tone it down just didn't have time to do so yet. Tryed something else then regular dithering ... |
Topic: Battle rounds |
rikokun
Replies: 5
Views: 8237
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Forum: HELP! Posted: Sun Oct 16, 2011 7:27 am Subject: Battle rounds |
Heh, thanks for the info. It's yet to be seen if you will be faster in releasing build with this feature of me in releasing the actual game :) |
Topic: Urban Fantasy RPG |
rikokun
Replies: 4
Views: 14256
|
Forum: Creative Corner Posted: Sun Oct 16, 2011 7:07 am Subject: Urban Fantasy RPG |
Hi everybody.
So i have decided that i have nothing better to do and started a project using OHRRPGCE. So far i'm at planing stage but i have already did few tests of the engine and made a first ti ... |
Topic: Battle rounds |
rikokun
Replies: 5
Views: 8237
|
Forum: HELP! Posted: Tue Oct 11, 2011 6:25 pm Subject: Battle rounds |
Thanks a lot. I was foolishly looking for it in battle system menu ^_^ |
Topic: Battle rounds |
rikokun
Replies: 5
Views: 8237
|
Forum: HELP! Posted: Tue Oct 11, 2011 5:26 pm Subject: Battle rounds |
Hi.
I'm now to all this, so one quick question. Is there a way of having the battles played out final fantasy 1 style? I mean giving my hertoes a tasks for a round, letting it play out and then ass ... |
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