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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Fri Oct 31, 2003 1:19 pm Post subject: |
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jabbercat wrote: | almost ever thing Ive ever said about my prodjects are copyrighted and there for I can sue every one thats said that they had that idea first!
please dont repete me  |
So, that means that even quoting is copyright infringement!!! WE are doomed! When Mankind runs out of good ideas, the world will blow up! _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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jabbercat Composer

Joined: 04 Sep 2003 Posts: 823 Location: Oxford
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Posted: Fri Oct 31, 2003 2:25 pm Post subject: |
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there should be a emoticon for slapping your head
I have a strong desire to kill you all. _________________ Moogle no longer owes prizes. |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Fri Oct 31, 2003 8:11 pm Post subject: |
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How friendly.
But you can't really stop people from copying your ideas. I believe someone even won a court case in the US so that they were allowed to decompile other peoples programs so that they could see how things were done.
And of course, the other people may have had the idea before you mentioned it, or might use it forgetting where they got it from.
But, people do try to think of something original.. _________________ "It is so great it is insanely great." |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Sun Nov 02, 2003 12:10 am Post subject: |
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So most of us are pissed because of copy rights, and copy right infringment. This is, indeed, an intelligent conversation...
Hopefully we can all find SOME common ground... _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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madhatter Best procrastinator in all of North America

Joined: 30 Sep 2003 Posts: 322 Location: A boonie town, Ontario, Canada.
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Posted: Sun Nov 02, 2003 11:39 am Post subject: |
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According to various things I've read, all stories can be traced back to Greek mythology; all stories in one way or another are similar to a Greek story. So technically it's pretty 'frikkin hard to think of something original, and there's no point to copyrighting it. Maybe we should curl up and die.
I by no means stand by this 100%, this is just my immediate thought. |
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jabbercat Composer

Joined: 04 Sep 2003 Posts: 823 Location: Oxford
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Posted: Sun Nov 02, 2003 11:46 am Post subject: |
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an example of copyright infringement: "Oi!I invented Bob and James stole him! "
but if it's very well known thing being questioned like a Beethoven piece , there would be no question of originality and therefor no legal suit.[/quote] _________________ Moogle no longer owes prizes. |
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Uncommon His legend will never die

Joined: 10 Mar 2003 Posts: 2503
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Posted: Sun Nov 02, 2003 12:18 pm Post subject: |
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Beethoven is public domain. After a certain amount of time (120 years or something), copyrights are no longer in effect. Thus, we are not infringing upon Greek mythology when we copy stories from them, as they weren't actually copyrighted in the first place and no one really can claim them now.
Anyway, the easiest way to protect something of your own, besides getting a registered copyright, is to prove that you made it, and include dates. |
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madhatter Best procrastinator in all of North America

Joined: 30 Sep 2003 Posts: 322 Location: A boonie town, Ontario, Canada.
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Posted: Sun Nov 02, 2003 12:23 pm Post subject: |
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I didn't mean that we were infringing on Greek mythology, I meant that it is impossible to think of a story that is 100% original, because humans to some degree think along the same lines. |
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Me HI.

Joined: 30 Mar 2003 Posts: 870 Location: MY CUSTOM TITLE CAME BACK
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Posted: Sun Nov 02, 2003 1:33 pm Post subject: |
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Copyrights expire, I believe, after 60 years. I'm not sure on that, though - it might be 60 years after te death of the work's creator or something. Fyre should know - he's into that kind of thing. _________________ UP DOWN UP DOWN LEFT LEFT RIGHT RIGHT A B START |
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Alphaknight Mi es El LOCO Gringo

Joined: 17 Aug 2003 Posts: 15 Location: Bikini Bottom
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Posted: Mon Nov 03, 2003 6:30 pm Post subject: |
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As far as copyrights expireing yes they do but for instance Sir Artur Conan Doyals family re-copyright his work every 20 years so even if you copyright your work it Will expire but your relitives CAN redo it for you in your absence. As far as the OHR copyrights it is my OPINION that if you are going to use someone elses character or ideas you should at the VERY least ask and mentions them in your game, but that is just my OPINION and we all know the way opinions go. Oh well thats all I have to say. |
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Gizmog1 Don't Lurk In The Bushes!

Joined: 05 Mar 2003 Posts: 2257 Location: Lurking In The Bushes!
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Posted: Mon Nov 03, 2003 7:57 pm Post subject: |
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There should be a limit though on what constitutes stealing an idea. For instance, to use FF6 as an example stealing an idea would be "Group of people join the returners and fight the Empire" not "Let's have an airship".
This is more applicable to the OHR in things like say, a real time system. I think an idea like that should be open to anyone who wants to make it, so long as they write the script themself, not actually steal the script from someone else. But, stealing graphics is always stealing, and for the most part, if you steal a story word for word, then that should constitute stealing as well. |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Mon Nov 03, 2003 8:54 pm Post subject: |
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Yeah, no doubt that stealing gfx/music/code that is not public domain is ripping. But gameplay gets tricky. I think that if someone has already implemented that idea in a game, than it shouldn't be considered theft, just really unoriginal gameplay. But if they haven't impletmented it yet... I suppose you could use general ideas, but if your copying all the details too, that's theft. _________________ "It is so great it is insanely great."
Last edited by TMC on Mon Nov 03, 2003 9:19 pm; edited 1 time in total |
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Camdog
Joined: 08 Aug 2003 Posts: 606
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Posted: Mon Nov 03, 2003 9:09 pm Post subject: |
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I'm pretty confident that none of us really need to worry about some big corporation stealing our ideas. The fact of the matter is, story ideas are a dime a dozen; they're the easy part. Game companies have people trying to sell ideas to them all the time, and they usually don't bite simply because this part is so easy. They certainly don't farm the forums of amateur game creation sites for ideas.
Quote: | According to various things I've read, all stories can be traced back to Greek mythology; all stories in one way or another are similar to a Greek story. So technically it's pretty 'frikkin hard to think of something original, and there's no point to copyrighting it. Maybe we should curl up and die. |
That's just an absurd case of reductionism. Everything has some kind of similarity to something else, so the more you generalize something, the more things will become similar to it. I remember a friend telling me they had read an author discussing storytelling who broke all stories into two categories: stories where the main character goes somewhere and something happens to him, and stories where the main character stays where he is and something happens to him. This is a rather ridiculous statement, but its still technically true. It definitely doesn't mean that we have no hope of creating something original, though. So don't yell at me that I'm ripping off a Greek classic when my main character goes somewhere and something happens to him. |
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Rinku

Joined: 02 Feb 2003 Posts: 690
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Posted: Tue Nov 04, 2003 2:39 am Post subject: |
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camdog has it right. if you abstract it to the level of 'terrorists bomb power plant' it isn't copying. but if it's 'terrorists named AVALANCHE including members named cloud, tifa, and barret bomb a city named midgar's power plant which operates by drawing mako energy from the planet' then that's copying. the difference is whether the thing being copied is abstract or specific.
orson scott card put it another way:
"if your fantasy story is 'a group of nine adventurers get together and go on a quest' then it isn't copying lord of the rings. but if the quest is to destroy a ring of power and at the end of it this happens by someone biting off the ringfinger containing that ring and falling to his doom, then the audience will throw down the book in disgust" |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Tue Nov 04, 2003 8:00 am Post subject: |
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I think someone else put it this way as well:
As long as you change something about it to make it different (better), then it isn't copying.
If our imagination wells are running dry, then drink spareingly. That is what I say... *Final fantasy gulps...*  _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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