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OHR math dynamics

 
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no_shot
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PostPosted: Wed Dec 17, 2003 5:45 pm    Post subject: OHR math dynamics Reply with quote

I was wondering what exactly the ~ meant. Is it some sort of function? I can't find anything that explains it.

Also, can you change the text string that appears when you find an item in battle? I can't find it anywhere. That should be in the next update.
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TMC
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PostPosted: Wed Dec 17, 2003 6:25 pm    Post subject: Reply with quote

The ~? The ~ in what? ~ makes no appearance in plotscripting, so are you talking about how its used in the faqs/ helpmes? Its just probabilitly ratios I believe.
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PostPosted: Wed Dec 17, 2003 7:36 pm    Post subject: Reply with quote

I assume you're talking about the "~MP" stat. I have no idea how the ~ appeared there, as I don't know any uses other than above an n in Spanish. But I can tell you that "~MP" reduces the amount of MP used. So perhaps "~" is an approximate subtraction sign.
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Fenrir-Lunaris
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PostPosted: Wed Dec 17, 2003 9:14 pm    Post subject: Reply with quote

I believe it's occasionally used in math to represent "approximately equal to".
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Komera




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PostPosted: Wed Dec 17, 2003 10:00 pm    Post subject: Reply with quote

perhaps he's refering to the ~ that appears in the attack maths. in that case, it's something like saying "vs." (number) ~ (number)... where (number) is the randomly generated number between 0 and number. but, that's been covered in another post...
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no_shot
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PostPosted: Thu Dec 18, 2003 1:54 am    Post subject: Reply with quote

Komera got it right. I think I understand what the MP~ means: It's a percentage by which the amount of MP consumed by each spell that character uses is reduced by. But I don't understand what Mag ~ Wil*1.5 means. Did you say it was covered in another post? I'm searching for it right...now.
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Komera




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PostPosted: Thu Dec 18, 2003 5:08 pm    Post subject: Reply with quote

da post
http://66.159.241.110/forum/viewtopic.php?p=17241&highlight=&sid=55fbcd766c4278ff05dc8f06da9dcf79#17241
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PostPosted: Fri Dec 19, 2003 7:06 am    Post subject: Reply with quote

It's called a "tilde" -- it's used in logic to mean NOT

as in P = True, and ~P = False

the approximatly equal to symol resembles two tilde, one on top of the other.

It's also an interval like Komera said.
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Bob the Hamster
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PostPosted: Fri Dec 19, 2003 8:41 am    Post subject: misuse of the ~ Reply with quote

I should not have used the ~ symbol, neither in the name of the ~MP stat (MP-reduction stat) nor in the accuraccy formula. Accuracy ~ Dodge

It's just that I didn't want to spell out "MP-reduction%" nor did I want to spell out "A random number between 0 and [modified Accuracy stat] and random number between 0 and [modified Dodge stat] are selected and if the accuracy random is higher then the attack hits otherwise it misses"

If anybody can think of a nice short concise way to express that formula on-screen, I would appreciate the suggestion. The best I can think of is to write "Accuracy vs. Dodge" .. it isn't any more informative than "Accuracy ~ Dodge", but at least it won't confuse people with the ~ symbol.
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PostPosted: Fri Dec 19, 2003 12:30 pm    Post subject: Reply with quote

I think acc vs. dodge would work fine. At least that way it'd be more apparent how the dodging is calculated. When I would see it the current way, I'd think . . . what is it? Is it divide one into the other and if it's above 1, it hits? Or is it something else? Now I know, of course, but using "vs." in place of "~" would be better.
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PostPosted: Sat Dec 20, 2003 2:58 pm    Post subject: Reply with quote

It was a good idea to use the tilde because there isn't any proper operator that you can use to express that. Sort of a "wildcard". I think in order to best clarify it, you should include an explanation of it in the howto file, but if you want suggestions on how to express the formula in custom, I can think of some:

1. Rand(0, Acc*n) - Rand(0, Dog)

where n is either 4 or 2, or

Rand(0, Acc) - Rand(0, Dog)

*In place of Rand(n1, n2) you could use some other programming syntax that everybody will be familiar with, but I'm sure everyone will get the jist of the above example.

...Actually, that's the only one I can think of, in simplest terms. It's hard because it's not as simple as calculating a number, but rather it's a number that has to be checked to see if it is > 0. Maybe Rand(0, Acc*n) vs. Rand (0, Dog) would be a better way of expressing it.
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PostPosted: Sat Dec 20, 2003 10:03 pm    Post subject: Reply with quote

But rand(n,m) is a plotscripting expression. In pure programming you would use rnd*n or random*n.
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