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Music & Plotscripts

 
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*Worthy*
Critical Thinker




Joined: 11 Aug 2003
Posts: 186

PostPosted: Mon Feb 09, 2004 3:38 am    Post subject: Music & Plotscripts Reply with quote

Does anyone know if there is a way to increase the speed that a BAM plays during the game? If there is a way, I would assume that it would deal with programming, but, regardless, if you know a way to do this, please let me know!

Thanks,

~Worthy
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Flamer
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Joined: 04 Feb 2003
Posts: 725
Location: New Zealand (newly discovered)

PostPosted: Mon Feb 09, 2004 4:35 am    Post subject: Reply with quote

i don't think there is a way...

it might be possible to change the tempo, but i seriously doubt it.
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junahu
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Joined: 13 Jan 2004
Posts: 369
Location: Hull, England

PostPosted: Mon Feb 09, 2004 4:52 am    Post subject: Reply with quote

You'd probably have to make two versions of the BAM (one speeded up. God only knows how you can speed up a BAM on the crappy choice of BAM software out there.

[rant] I make a decent chase sequence midi at a nice slow tempo and convert it. What happens? The music plays painfully slow, it deletes two of the instrument tracks completely and I'm left with something that wouldn't even pass as a waltz[/rant]

sorry, got carried away there.
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Aethereal
SHUT UP.
Elite Designer
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Joined: 04 Jan 2003
Posts: 928
Location: Gone! I pop in on occasion though.

PostPosted: Mon Feb 09, 2004 6:47 am    Post subject: Reply with quote

Junahu is right. What you have to do is export the BAM as a MIDI (use Stephanie's PC Piano to do this) and open it in a MIDI-editing or composing program (Noteworthy, Finale, etc.) and raise the tempo. Then save, and make a new BAM out of it. Of course, if you want it to speed up at a certain time (like after the player has passed a certain textbox), you're likely out of luck there. :\
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Setu_Firestorm
Music Composer




Joined: 26 Mar 2003
Posts: 2566
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PostPosted: Mon Feb 09, 2004 2:58 pm    Post subject: Reply with quote

It would make an interesting suggestion to James though...if it was possible to lay down plotscripting for that.
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Mon Feb 09, 2004 9:22 pm    Post subject: Reply with quote

Aye, I've been wanting to suggest plotscript commands that return the current position in the current music file, pause but not stop, etc, but first I want to wait for James to reply to an email. You go ahead.

I have a feeling that changing the tempo of bam files is an impossible suggestion to the OHR though.. (along with most of mine)
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