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Sword of Jade bug?

 
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Camdog




Joined: 08 Aug 2003
Posts: 606

PostPosted: Tue Jun 13, 2006 4:29 pm    Post subject: Sword of Jade bug? Reply with quote

Mi'La levels up after the fight with the thugs in the mayor's house (right after you pick up Johan). Whenever I try to up one of her skills, the game crashes. This seems to happen regardless of what skill I pick.

Anybody have this problem and know of a workaround?
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Gizmog1
Don't Lurk In The Bushes!




Joined: 05 Mar 2003
Posts: 2257
Location: Lurking In The Bushes!

PostPosted: Tue Jun 13, 2006 8:31 pm    Post subject: Reply with quote

An intriguing game. The only winning move is... not to play.

How about a nice game of... chess?
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FyreWulff
Still Jaded




Joined: 02 Apr 2005
Posts: 406
Location: The Internet

PostPosted: Thu Jun 15, 2006 6:34 am    Post subject: Reply with quote

Can you please email your jade.sav to mkidder@gmail.com ?

Also, are you running it from it's installation (ie, it's running on Quanternion), or are you playing it under Tirgoviste?
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Mike Caron
Technomancer




Joined: 26 Jul 2003
Posts: 889
Location: Why do you keep asking?

PostPosted: Thu Jun 15, 2006 5:40 pm    Post subject: Re: Sword of Jade bug? Reply with quote

Camdog wrote:
Mi'La levels up after the fight with the thugs in the mayor's house (right after you pick up Johan). Whenever I try to up one of her skills, the game crashes. This seems to happen regardless of what skill I pick.

Anybody have this problem and know of a workaround?


Is this crashes crashes? As in, "This program has encountered an error"?
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Final Fantasy Q
OHR Developer BLOG
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Fri Jun 16, 2006 4:28 am    Post subject: Reply with quote

Out of buffer space, right? I encountered a few of those while playtesting. I couldn't level up to test every boss fight however.
Don't remember how I got around them... prehaps levelup somewhere else first. It'll be history on future OHR versions though.
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Camdog




Joined: 08 Aug 2003
Posts: 606

PostPosted: Fri Jun 16, 2006 6:26 am    Post subject: Reply with quote

Mike Caron wrote:
Is this crashes crashes? As in, "This program has encountered an error"?


Yes indeedy. I get thrown abruptly back to windows and an error dialogue box pops up. I can't remember the exact wording of the text; something to the effect of: "Windows has encountered an error at (some hexidecimal number)"

FireWulff: This happens when running the game with the included Game.exe file (Quaternion). Sorry I haven't gotten a chance to get the .sav file to you. I'll probably get it to you this weekend.
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Fri Jun 16, 2006 7:50 pm    Post subject: Reply with quote

Remember that due to a bug Quaterion crashes when it encounters a script buffer overflow.
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FyreWulff
Still Jaded




Joined: 02 Apr 2005
Posts: 406
Location: The Internet

PostPosted: Fri Jun 23, 2006 4:23 pm    Post subject: Reply with quote

Upon talking to TMC and testing myself a lot, it unfortunately does seem that you will have to wait until the next version for the super-big-script-buffer-of-awesome to prevent this from happening of the engine. Once this new feature is confirmed and the engine is shown to not kill puppies upon release, I will release an upgrade for Jade to fix outstanding issues.
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