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TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
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Posted: Fri Aug 01, 2008 3:27 pm Post subject: |
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Umm...'Delay Caption' doesn't seem to work.
I've tried bunches of values, but Captions are shown immediately (when the attacks are used) after each attempt.
I'm not quite sure how long this has been a problem, but I've also had the same troubles in the 7/28 nightly. |
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Pepsi Ranger Reality TV Host

Joined: 05 Feb 2003 Posts: 493 Location: South Florida
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Posted: Fri Aug 01, 2008 4:11 pm Post subject: |
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James Paige wrote: | And I promise not to gruesomely murder anyone who discovers additional grave bugs that further delay the stale release. |
Well, I'm pretty sure it's not a Werewaffle blocker, but I noticed Custom still fails to extract all my creative ideas from my brain and implement them into new fun games while I sleep, nor does it employ an infinite number of monkeys typing on keyboards to make a logical, well-designed system. Maybe for Xocolatl? _________________ Progress Report:
The Adventures of Powerstick Man: Extended Edition
Currently Updating: General sweep of the game world and dialogue boxes. Adding extended maps.
Tightfloss Maiden
Currently Updating: Chapter 2 |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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MADSOFT Games Representing more than 80% of the internet!

Joined: 06 Nov 2004 Posts: 221 Location: AWESOME land
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Thu Aug 14, 2008 7:59 pm Post subject: |
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MADSOFT Games wrote: | I tried it and I'm not quite sure what you're referring to, maybe I didn't notice, or does it have to do with performance?
Someone enlighten me? |
The frame rate of the graphics editors is now 60fps, a manyfold improvement over what it was before. Keyboard support is noticeable smoother, and mouse support is *vastly* smoother. |
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FyreWulff Still Jaded

Joined: 02 Apr 2005 Posts: 406 Location: The Internet
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Posted: Thu Aug 14, 2008 11:42 pm Post subject: |
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looking forward to a final release, i have a special side project/treat for people once I can make sure things work like I expect them to. |
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Onlyoneinall Bug finder
Joined: 16 Jul 2005 Posts: 746
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Posted: Fri Aug 15, 2008 12:26 am Post subject: |
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I'm going to try out the release candidate, but one thing that's been bugging me for a long time is the fact I can't fully rotate sprites the way I can maptiles. When is this going to be implemented?! It would save a lot of trouble.
TwinHamster wrote: | Umm...'Delay Caption' doesn't seem to work.
I've tried bunches of values, but Captions are shown immediately (when the attacks are used) after each attempt.
I'm not quite sure how long this has been a problem, but I've also had the same troubles in the 7/28 nightly. |
Isn't 'Delay Caption' for how long to keep the caption on the screen? _________________ http://www.castleparadox.com/gamelist-display.php?game=750 Bloodlust Demo 1.00
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The Drizzle Who is the Drizzle?

Joined: 12 Nov 2003 Posts: 432
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Posted: Fri Aug 15, 2008 12:42 am Post subject: |
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You're thinking of "Display Caption." Delay controls how long it should take before it shows. _________________ My name is...
The shake-zula, the mic rulah, the old schoola, you wanna trip? I'll bring it to yah... |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Fri Aug 15, 2008 7:14 am Post subject: |
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Onlyoneinall wrote: | I'm going to try out the release candidate, but one thing that's been bugging me for a long time is the fact I can't fully rotate sprites the way I can maptiles. When is this going to be implemented?! It would save a lot of trouble. :) |
'' . bug_title('477') . '' will not make it into Werewaffle, but I don't think it is unrealistic to expect it for Xocolatl |
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The Drizzle Who is the Drizzle?

Joined: 12 Nov 2003 Posts: 432
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Posted: Fri Aug 15, 2008 2:53 pm Post subject: |
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I noticed a problem in the graphics editor. When you try to move the picture with the Caps Lock, it moves way to fast to do it precisely. I'm guessing that has something to do with the frame rate increase. _________________ My name is...
The shake-zula, the mic rulah, the old schoola, you wanna trip? I'll bring it to yah... |
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Pepsi Ranger Reality TV Host

Joined: 05 Feb 2003 Posts: 493 Location: South Florida
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Posted: Fri Aug 15, 2008 5:40 pm Post subject: |
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Drizzle wrote: | I noticed a problem in the graphics editor. When you try to move the picture with the Caps Lock, it moves way too fast to do it precisely. I'm guessing that has something to do with the frame rate increase. |
You just have to tap the arrow keys in this instance instead of holding them down. It works fine.
I think the new frame rate increase is amazing actually. Between this and the multiple layered tilesets, there's no more reason to draw like crap. Really nice update. Handles like a dream now. _________________ Progress Report:
The Adventures of Powerstick Man: Extended Edition
Currently Updating: General sweep of the game world and dialogue boxes. Adding extended maps.
Tightfloss Maiden
Currently Updating: Chapter 2 |
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Raekuul Delicious!

Joined: 31 Mar 2004 Posts: 641 Location: Nowhere
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Posted: Fri Aug 15, 2008 9:12 pm Post subject: |
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Pepsi Ranger wrote: | Drizzle wrote: | I noticed a problem in the graphics editor. When you try to move the picture with the Caps Lock, it moves way too fast to do it precisely. I'm guessing that has something to do with the frame rate increase. |
You just have to tap the arrow keys in this instance instead of holding them down. It works fine.
I think the new frame rate increase is amazing actually. Between this and the multiple layered tilesets, there's no more reason to draw like crap. Really nice update. Handles like a dream now. |
Barring lack of skill, of course...
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Now playing: Weird Al Yankovic - Virus Alert
via FoxyTunes _________________ A broken clock is still right twice a day. |
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Onlyoneinall Bug finder
Joined: 16 Jul 2005 Posts: 746
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Posted: Fri Aug 15, 2008 9:29 pm Post subject: |
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Pepsi Ranger wrote: | Drizzle wrote: | I noticed a problem in the graphics editor. When you try to move the picture with the Caps Lock, it moves way too fast to do it precisely. I'm guessing that has something to do with the frame rate increase. |
You just have to tap the arrow keys in this instance instead of holding them down. It works fine. |
Are you kidding me? What are your CPU stats, because I'm using a Pentium M (2005), and tapping the arrow key makes it move at least 3 pixels up. I had to recopy a graphic a whole bunch of times just to get it to stop cutting my walkabout in half. Even when I try to tap it very very lightly, it either results in the keyboard not reading the tap, or when it does it goes up a bunch of pixels anyway.
EDIT: Changing the keyboard settings in Control Panel has no effect whatsoever. _________________ http://www.castleparadox.com/gamelist-display.php?game=750 Bloodlust Demo 1.00
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Pepsi Ranger Reality TV Host

Joined: 05 Feb 2003 Posts: 493 Location: South Florida
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Posted: Fri Aug 15, 2008 10:25 pm Post subject: |
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Oneinonlyall wrote: | Are you kidding me? What are your CPU stats, because I'm using a Pentium M (2005), and tapping the arrow key makes it move at least 3 pixels up. I had to recopy a graphic a whole bunch of times just to get it to stop cutting my walkabout in half. Even when I try to tap it very very lightly, it either results in the keyboard not reading the tap, or when it does it goes up a bunch of pixels anyway.
EDIT: Changing the keyboard settings in Control Panel has no effect whatsoever. |
AMD Athlon 64 Processor
3200+
1.99 GHz, 512 MB of RAM
I don't know. It works fine for me. Way better than it used to. _________________ Progress Report:
The Adventures of Powerstick Man: Extended Edition
Currently Updating: General sweep of the game world and dialogue boxes. Adding extended maps.
Tightfloss Maiden
Currently Updating: Chapter 2 |
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Onlyoneinall Bug finder
Joined: 16 Jul 2005 Posts: 746
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Posted: Fri Aug 15, 2008 10:38 pm Post subject: |
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Huh, mine is 1.73 GHz. Strange that yours is having no trouble. It used to be great for me when I guess the FPS rate was slower, editing graphics was smoother too. Now it has become quite the opposite for me. :/
Edit: On the plus side, scrolling through NPCs in the map editor with < and > is now much smoother. Before, it used to scroll through too fast. _________________ http://www.castleparadox.com/gamelist-display.php?game=750 Bloodlust Demo 1.00
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