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Class Time~!
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Snow_fox




Joined: 12 Dec 2005
Posts: 151
Location: Red Deer, Alberta

PostPosted: Fri Oct 17, 2008 1:47 pm    Post subject: Class Time~! Reply with quote

Hello! It's been a while~ I am now moved, unpacked and going to school! (yay) and thoroughly enjoying myself, I might add. So, this is my first week (started on Tuesday) and for our assignment we made elephants~! (YAY) so I just wanted to share because I thought it was cute for a first project~

I'm using XSI for the modeling.


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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Fri Oct 17, 2008 2:20 pm    Post subject: Reply with quote

Very nice! What sort of reference did you work from?

Although and elephant is good luck if its trunk is raised! :)
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Snow_fox




Joined: 12 Dec 2005
Posts: 151
Location: Red Deer, Alberta

PostPosted: Fri Oct 17, 2008 3:21 pm    Post subject: Reply with quote

I used a picture they gave us... but went on the internet for a bull elephants face.
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LeRoy_Leo
Project manager
Class S Minstrel



Joined: 24 Sep 2003
Posts: 2683
Location: The dead-center of your brain!

PostPosted: Fri Oct 17, 2008 6:08 pm    Post subject: Reply with quote

This looks excellent. I can't wait until you texture it. Happy
I especially like how you added the extra details in the trunk instead of just making it smooth like the reference line.
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Snow_fox




Joined: 12 Dec 2005
Posts: 151
Location: Red Deer, Alberta

PostPosted: Sat Oct 18, 2008 10:00 am    Post subject: Reply with quote

I don't think we'll be texturing it. I know on Tuesday we're texturing our model of a TV, but I thing the elephant project was just to familiarize ourselves with the tools from XSI. We also won't be rigging the elephant XD. But I'm excited to get to it~!
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Blue Pixel
SPY SAPPIN MAH FISH SANDWICH




Joined: 22 Apr 2005
Posts: 621

PostPosted: Sat Oct 18, 2008 11:48 am    Post subject: Reply with quote

you should make the TV low res if you can! i love low res 3d stuff, its like pixel art in the 3rd demention!
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Snow_fox




Joined: 12 Dec 2005
Posts: 151
Location: Red Deer, Alberta

PostPosted: Sat Oct 18, 2008 1:02 pm    Post subject: Reply with quote

the_dude257 wrote:
you should make the TV low res if you can! i love low res 3d stuff, its like pixel art in the 3rd demention!


I'll just do what the teacher says for the first time around XD. It's only my first week on this stuff!
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Setu_Firestorm
Music Composer




Joined: 26 Mar 2003
Posts: 2566
Location: Holiday. FL

PostPosted: Wed Oct 22, 2008 6:01 pm    Post subject: Reply with quote

Grats on doing a great job. I've tried making 3-D graphics, and it's far more a pain than most people think it is - let alone do something good quality like this.
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Snow_fox




Joined: 12 Dec 2005
Posts: 151
Location: Red Deer, Alberta

PostPosted: Wed Oct 22, 2008 6:28 pm    Post subject: Reply with quote

Thanks you guys.

I textured my TV and it turned out A-OK:

This week we got a huge assignment though ^_^;; We're doing an enclosed environment. We have to find paintings of the interior of homes/caves then make 'em 3D, I chose a hobbit hole. XD I think I'll be texturing that~ But I'm having a hoot (sometimes I get frustrated) and I'll post it when I finish~!
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LeRoy_Leo
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Joined: 24 Sep 2003
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PostPosted: Wed Oct 22, 2008 9:48 pm    Post subject: Reply with quote

Noice choice of topic. Ah, I remember 3D design class. Good times. I liked working with organic things more than inorganic things, though. More challenging. But when it comes to complex scenes, that's TOO challenging for this lazy bastard *pats self on the belly*.
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Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...

---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. "
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Snow_fox




Joined: 12 Dec 2005
Posts: 151
Location: Red Deer, Alberta

PostPosted: Wed Oct 29, 2008 11:35 am    Post subject: Reply with quote

Aight. So I'm at my half way point. I decided to do the Hobbits entrance way.

I'll have it done by next week though ^_^ just showin' you guys what happenin' I'm now adding things like Furniture and books~
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Snow_fox




Joined: 12 Dec 2005
Posts: 151
Location: Red Deer, Alberta

PostPosted: Mon Nov 03, 2008 8:25 pm    Post subject: Reply with quote

AAAAAAAAAAND SHAZAM! It's the due date What?!?! of my Hobbit Hole (thank gosh we didn't need to texture it)


the original picture I used is here: http://www.lordotrings.com/images/art/nasmith1.jpg

Not quite the same... but I did my best.

Also! It's a'boot' time I showed some texturing haha (booo) so here you go~!


I'm working on a Car next. The model is a Mitsubishi 09 Lancer GT (my big bro's car... my other one. Not Cube) So keep on checking on me ^_^!
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LeRoy_Leo
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Joined: 24 Sep 2003
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PostPosted: Tue Nov 04, 2008 7:14 pm    Post subject: Reply with quote

I love the texture of the boots, but is there a bumpmap for the gator skin texture?

Fascinating detail on the Hobbit Foyer.
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Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...

---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. "
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Snow_fox




Joined: 12 Dec 2005
Posts: 151
Location: Red Deer, Alberta

PostPosted: Tue Nov 04, 2008 8:27 pm    Post subject: Reply with quote

We haven't gotten to bump mapping yet ^_^ this is plainly for us to get used to unwrapping our thinga ma jingers properly and making sure they won't stretch the images what we put on them. (unwrapping by hand takes foreva!)
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LeRoy_Leo
Project manager
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Joined: 24 Sep 2003
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Location: The dead-center of your brain!

PostPosted: Tue Nov 04, 2008 8:40 pm    Post subject: Reply with quote

Awesome. I eagerly await the results. Happy
_________________
Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...

---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. "
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