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Lucier that one girl

Joined: 06 Aug 2003 Posts: 139 Location: dallas, tx
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Thu Mar 26, 2009 10:06 am Post subject: |
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Assuming that you are talking about more layers in the OHRRPGCE (as opposed to more layers in Castle Paradox?) they will become available as a pleasant side effect of the eventual completion of the 'Plan for slice tree'
However, since I'm not sure how long that is going to take, do you have a particular tile-layering problem you want assistance with? Maybe there is a workaround that can do what you want now without having to wait for another layer. |
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Lucier that one girl

Joined: 06 Aug 2003 Posts: 139 Location: dallas, tx
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Posted: Thu Mar 26, 2009 11:43 am Post subject: |
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having more layers won't stop me from being able to make my game, it just would make my maps better and easier to set up. so it will be a while before more layers are added, then? i'll just have to work around it then. _________________ insert myspace link here. |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Thu Mar 26, 2009 8:50 pm Post subject: |
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I want to see it happen for the next release, Ypsiliform, possibly well before the completion of the slice tree plan actually (I don't think they are very related). But I don't know what deadline that imposes. _________________ "It is so great it is insanely great." |
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