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Side-scrolling halp?

 
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Pumpkinbot
Rock beats scissors! >:D




Joined: 22 Apr 2009
Posts: 106
Location: Megaman, Cutman's level.

PostPosted: Wed May 13, 2009 11:42 am    Post subject: Side-scrolling halp? Reply with quote

Well, I've decided to make a smaller game (Exo's still in progress, though!) that's a side-scrolling RPG similar to Zelda II. I'm assuming I use plotscripting to do this.

Pretty much, how can I make a character jump with "Up"? And is there a way that I can have the game check for items that affect jump, like High-Jump and Double-Jump powerups?
EDIT: Idea: the Up walkabout graphics is jumping when facing right, the Down walkabout graphics is for jumping while facing left. :o
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Wed May 13, 2009 12:50 pm    Post subject: Reply with quote

Have you read SS101?

You should start from the beginning of the series if you don't know what you're doing.
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Pumpkinbot
Rock beats scissors! >:D




Joined: 22 Apr 2009
Posts: 106
Location: Megaman, Cutman's level.

PostPosted: Wed May 13, 2009 1:06 pm    Post subject: Reply with quote

Moogle1 wrote:
Have you read SS101?

You should start from the beginning of the series if you don't know what you're doing.
Oh, hey, lookit that. o.o Thanks.
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