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Pumpkinbot Rock beats scissors! >:D

Joined: 22 Apr 2009 Posts: 106 Location: Megaman, Cutman's level.
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Posted: Wed May 13, 2009 11:42 am Post subject: Side-scrolling halp? |
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Well, I've decided to make a smaller game (Exo's still in progress, though!) that's a side-scrolling RPG similar to Zelda II. I'm assuming I use plotscripting to do this.
Pretty much, how can I make a character jump with "Up"? And is there a way that I can have the game check for items that affect jump, like High-Jump and Double-Jump powerups?
EDIT: Idea: the Up walkabout graphics is jumping when facing right, the Down walkabout graphics is for jumping while facing left. :o |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Wed May 13, 2009 12:50 pm Post subject: |
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Have you read SS101?
You should start from the beginning of the series if you don't know what you're doing. _________________
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Pumpkinbot Rock beats scissors! >:D

Joined: 22 Apr 2009 Posts: 106 Location: Megaman, Cutman's level.
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Posted: Wed May 13, 2009 1:06 pm Post subject: |
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Moogle1 wrote: | Have you read SS101?
You should start from the beginning of the series if you don't know what you're doing. | Oh, hey, lookit that. o.o Thanks. |
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