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deadmccoy I'm not supposed to drink...but I do.

Joined: 05 May 2009 Posts: 13 Location: Point Pleasant, WV
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Posted: Tue Jun 02, 2009 4:53 pm Post subject: Continuous Music? |
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I'm writing my new game script and I want a specific song to play throughout it. During the scene I have to switch maps. How do I get the song to continue playing, i.e. to not start over? _________________ H. progress: 10.0% |
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TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
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Posted: Tue Jun 02, 2009 5:16 pm Post subject: |
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There's an option called -Same as Previous Map- which would probably do the trick.
In fact, I think it would transition normally as long as it's the same song before and after the map change. |
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deadmccoy I'm not supposed to drink...but I do.

Joined: 05 May 2009 Posts: 13 Location: Point Pleasant, WV
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Posted: Tue Jun 02, 2009 5:17 pm Post subject: |
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Ok, I'll try that, but the song I'm playing isn't the map's regular ambient music, I'm just using it for the opening scene, using the "Play Song" script function. Not sure if that even matters. _________________ H. progress: 10.0% |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Wed Jun 03, 2009 1:15 pm Post subject: |
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Set the map to "same as previous map"
Then add a map autorun script that checks a tag to see whether or not the introduction is running. If the intro is not active, then the script can start the normal music for the map. |
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deadmccoy I'm not supposed to drink...but I do.

Joined: 05 May 2009 Posts: 13 Location: Point Pleasant, WV
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Posted: Wed Jun 03, 2009 5:30 pm Post subject: |
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There we go! Thanks James. I thought I was going to have to move the locations on to the same map. _________________ H. progress: 10.0% |
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