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JSH357

Joined: 02 Feb 2003 Posts: 1705
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Posted: Tue Mar 08, 2011 10:09 am Post subject: |
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Rya.Reisender wrote: | Wow, it still seems so long.
It is weird, back when I still worked in teams on the OHRRPGCE the composer in the team usually could do 1 song per day. Sure it wasn't the highest quality and only 30-60 seconds long, but you usually wouldn't need more. A usual indie RPG has about 40 songs. That would mean 40 days of work. For a 25% version I'd thus say it's about 10 songs aka 10 days. That is the reason why I'm so surprised when you said that we are still talking about >300 days.
On the other hand now I'm really curious on how the music will be and if it will be of a particularly high quality. |
It's of about the same quality as in the trailer on the whole. I've been told be several people it's the best original music on the engine they have heard.
Anyone can make mediocre music in a day... good music, too, but it's less common. In Motrya's case though, it's specifically Vampiducki's lack of free time holding things up. |
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Wed Mar 09, 2011 3:06 am Post subject: |
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Fair enough. I think I'll still wait that year before playing it, because I want to play it with the real musical experience even more now. Hope you don't drop the project until it's finished. Good luck. :-) _________________ Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary) |
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JSH357

Joined: 02 Feb 2003 Posts: 1705
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Posted: Thu Mar 10, 2011 3:33 pm Post subject: |
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Today, in preparation for PAX East, I have released a major-ish update to the current demo, dubbed Version 24.75%:
http://www.jshgaming.com/motrya
Changes from the 24.5% version:
- Updated Intro Graphics
- Revised Script
- Flavor Text
- Fists are now good against some enemies
- Cathedral has music |
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Fri Mar 11, 2011 1:25 am Post subject: |
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- I also fixed a tiling error that was glaringly obvious yet nobody but me noticed.
I want to inform players that Part 2's graphics won't be finished until later this year, and that I am not going to make fixing Part 1's graphics problems a high priority. _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Tue Jun 14, 2011 4:22 pm Post subject: |
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BlastedEarth wrote: | I especially love the battle backgrounds :-) |
 _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
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