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Intelligent boss battles?
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Minnek
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Joined: 03 Jun 2003
Posts: 430
Location: Somewhere

PostPosted: Mon Oct 27, 2003 10:20 am    Post subject: Reply with quote

I made a test RPG to try out my counter attack system, and it does indeed work. It's really spiffy, too! Only problem is, if you wanted something else to spawn on a certain hit. Then again, we're always making tradeoffs and compromises, so it's no surprise. Really not a big compromise, anyway. Just wanted to let y'all know. (Perhaps I'll upload the RPG file here sometime soon.)
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