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Minnek Conjurer

Joined: 03 Jun 2003 Posts: 430 Location: Somewhere
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Posted: Tue Sep 23, 2003 6:30 am Post subject: |
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Sounds interesting to me. Let me know when you've released a demo or such  |
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Eggie
Joined: 12 May 2003 Posts: 904
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Posted: Sat Sep 27, 2003 7:23 am Post subject: |
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I will. I think this will be pretty successful for a first game. |
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Setu_Firestorm Music Composer

Joined: 26 Mar 2003 Posts: 2566 Location: Holiday. FL
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Posted: Sat Sep 27, 2003 6:42 pm Post subject: |
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First games are your foundation, Eggie. They serve exactly the purpose to show you what you did right, and what you need to work on next time around.
I'm not saying give it your best shot! Definitely do that! Just be determined to build from it later. _________________
Facebook: http://www.facebook.com/georgerpowell
Newgrounds: http://setu-firestorm.newgrounds.com |
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Eggie
Joined: 12 May 2003 Posts: 904
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Posted: Mon Sep 29, 2003 6:03 am Post subject: |
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Oh damn, man. If this goes well, I'm making a frickin' sequel, and if it doesn't, I'm still making a sequel. And they're all gonna have Monstera, Me, and Linkin Park in it. BOOYAKA! |
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Eggie
Joined: 12 May 2003 Posts: 904
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Posted: Wed Oct 01, 2003 5:35 am Post subject: |
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Everything's going well...
Just an update...
Oh yeah, LINKIN PARK!!! |
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Eggie
Joined: 12 May 2003 Posts: 904
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Posted: Sat Oct 04, 2003 7:13 pm Post subject: |
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A preview. |
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Me HI.

Joined: 30 Mar 2003 Posts: 870 Location: MY CUSTOM TITLE CAME BACK
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Posted: Sat Oct 04, 2003 7:45 pm Post subject: |
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Whoah! Nice lookin', there. Although the hero graphics could use some work - they look rather flat and undetailed - the enemies and background look great. _________________ UP DOWN UP DOWN LEFT LEFT RIGHT RIGHT A B START |
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Shadowiii It's been real.

Joined: 14 Feb 2003 Posts: 2460
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Posted: Sat Oct 04, 2003 7:52 pm Post subject: |
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Wow; there is a big difference in detail between the hero graphics and the enemy graphics...the enemy graphics look great, but the hero graphics look just plain bad. The battle backdrop is acceptable but boring; maybe grafetti on the wall or a trash can would liven it up. _________________ But enough talk, have at you! |
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Eggie
Joined: 12 May 2003 Posts: 904
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Posted: Sat Oct 04, 2003 7:59 pm Post subject: |
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Probably the problem with the hero graphics is that they aren't outlined in black. I looked at it that way and it looks a lot better. |
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Shadowiii It's been real.

Joined: 14 Feb 2003 Posts: 2460
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Posted: Sat Oct 04, 2003 8:09 pm Post subject: |
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Hmm, I don't know if that will fix it (of course I haven't seen the black outlined one yet but I can guess). I mean, your enemy graphics had kinda a "3d" or "2/3 View" look which made them fantastic (especially the bear), but all the hero graphics are poorly shaded and a bit flat...especially the hair. A bit more work, methinks.
Anyway, at least you are working. Me and Mr. B need to get off our lazy butts and finish up our demo (subliminal hint to Mr. B here... ) _________________ But enough talk, have at you! |
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Setu_Firestorm Music Composer

Joined: 26 Mar 2003 Posts: 2566 Location: Holiday. FL
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Eggie
Joined: 12 May 2003 Posts: 904
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Posted: Mon Oct 06, 2003 5:43 pm Post subject: |
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I just used a little of this and that. After a couple of tries, it looked relatively good. So I was happy. Yeah. I think what my hero graphics need is a little shading. |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Tue Oct 07, 2003 1:15 am Post subject: |
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Nice grafix. Unfortunitly, it seems that heros/enemies/npcs drawn with realistic body proportions, like you have, generally turn out a look worse than ones with exaggerated head size, etc. That way, you can add more detail because you have more pixels to draw. But those will look good with shading indeed. _________________ "It is so great it is insanely great." |
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Eggie
Joined: 12 May 2003 Posts: 904
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Posted: Tue Oct 07, 2003 6:24 am Post subject: |
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Maybe your right...
My biggest problem for this is the final boss battle stage 6. That's the last part. I need to think of something huge to combine eight Monstera (furries) together to form one thing, like Neo-Exdeath on FF5. |
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Hunter Green About to beat this double head with a pipe

Joined: 04 Feb 2003 Posts: 350 Location: Alternate Albion
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Posted: Tue Oct 07, 2003 7:25 am Post subject: |
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How about a large blender? _________________
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