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Zero OST (well, the start of it...)

 
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Setu_Firestorm
Music Composer




Joined: 26 Mar 2003
Posts: 2566
Location: Holiday. FL

PostPosted: Fri Mar 19, 2004 5:51 am    Post subject: Zero OST (well, the start of it...) Reply with quote

I started writing this OST for the AGS (Adventure Game Studio). The actual game probably won't start production for a very long time.
Anyways. it's a fantasy mecha war story (no, it's not an Escaflowne ripoff, though Escaflowne was the main inspiration Big grin ). Here are the first 7 MP3s I wrote for it:

Track 01 - Intro
Track 02 - Peaceful village
Track 03 - Overworld Theme
Track 04 - Battle
Track 05 - Boss
Track 06 - Conflict
Track 07 - Under the Stars
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LeRoy_Leo
Project manager
Class S Minstrel



Joined: 24 Sep 2003
Posts: 2683
Location: The dead-center of your brain!

PostPosted: Fri Mar 19, 2004 12:19 pm    Post subject: Reply with quote

I liked these a lot! Razz

The first track: Intro was great, although the first part of it sounds like something you might find in a dungeon or more likely a creepy castle. None the less, the creepyness is then destroyed by coolness.

Track two: I liked. Sounds like Ragnarok music though Raspberry!
This is the type of song that birds in the background would sound awsome in.

Track Three: The overworld sounded very majestic. It has the intro theme in it, I believe.

Track four: I liked... Again. However, wouldn't the player be too busy dancing to fight? XD

Track 5: I guess that sounds intimidating. It is sort of mellow though. You don't have to fix a thing if you don't want to though. It’s fine as is.

Track 6: This does sound like some sort of conflict. Not really a DANGEROUS battle song, but it probobly isn't used in a battle. My brother got critisism on the slowness of his song too.

Track 7: This song is very short... But it plays on the theme of the game. It is very pretty. Is this one for night time in the overworld?

All I can say for you now is that your friend must be very happy. When this game comes out, I wonder if you'd let me test it for you. I can at least help test it. Nice work as usual.
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Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...

---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. "
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Setu_Firestorm
Music Composer




Joined: 26 Mar 2003
Posts: 2566
Location: Holiday. FL

PostPosted: Sat Mar 20, 2004 9:58 am    Post subject: Reply with quote

Thanks for the compliments, LeRoy, but this music is not to Jeremiah's game. It was one that I was going to make, but I'm too bust to start.
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LeRoy_Leo
Project manager
Class S Minstrel



Joined: 24 Sep 2003
Posts: 2683
Location: The dead-center of your brain!

PostPosted: Sat Mar 20, 2004 7:43 pm    Post subject: Reply with quote

Darn. It would sound sweet on an interactive Multiplayer game. Hmmm... I wonder why I thought that was for an online game... I guess that is what you said sounded like to me. Stupid me... Don't use all your good ideas before he wants you to write music for him...

-Constantly warning- leroy
_________________
Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...

---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. "
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