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Good Idea? |
Love it... XD |
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90% |
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Dump it... And tell Leroy to shut up already! |
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9% |
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Total Votes : 11 |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Tue Jun 01, 2004 9:04 pm Post subject: Spell Sums |
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[Edit] Ummm. Bahahah! I voted NO! WHY!? Please vote the way you truely feel. Truely I would have voted yes for my own...[end:Edit]
Don't point fingers at me or say this idea is dumb. I just think it would be nice to have spell descriptions. For instance; you go into your spells window on the game, and when you highlight a spell the information appears in a box below the spell inventory box.
As for how many characters you can have in a description, well... Enough to say something like:
Example: RogFireI-
"Basic fire spell. Does 10+ damage."
And then, of course, we have the mana cost above this description.
Read over this a few times if you need to, but I hope you can see what I see here.
As for editing the description:
~In the attacks edit area. Just have one more option to make room for. Is that too much to ask?
~You know that blank spot inside the box in the spell inventory? It's just calling out for this. Right?
~The items already have a description, so why not spells too. More user friendly I say.
~You can always leave it blank if you choose...
I don't know if Our man James already had this in mind or not, but we should push for this right? A nice function? Almost trivial, or is it?
It would be cool if all of you could gimme some say on this. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. "
Last edited by LeRoy_Leo on Sat Jun 19, 2004 1:25 am; edited 1 time in total |
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Iblis Ghost Cat

Joined: 26 May 2003 Posts: 1233 Location: Your brain
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Posted: Tue Jun 01, 2004 9:14 pm Post subject: |
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I have always thought this would be a great addition to the OHR, but I think this forum is for suggesting changes in CP, not changes in the OHR. |
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Pictoyaya
Joined: 17 Feb 2004 Posts: 21
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Posted: Tue Jun 01, 2004 9:40 pm Post subject: |
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The OHR engine is more or less complete I think, aside from bug squashing.
Though I wanted spell descriptions too, and also stat display for equipment in a shop - it's difficult to fit all it's attributes in, sometimes. I thought it was a little irratating that I brought something in an OHR game that costed more but was less useful then what my character had. |
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rpgspotKahn Lets see...

Joined: 16 May 2004 Posts: 720 Location: South Africa
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Posted: Wed Jun 02, 2004 11:37 am Post subject: |
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Great Idea Leroy... I guess James could take a look at that (If he ever stumbles upon this post)
That would come in really handy.  _________________
2nd Edition out now! |
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Kenji Murasame Shizuma

Joined: 06 Nov 2003 Posts: 103 Location: ON TO
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Posted: Wed Jun 02, 2004 11:51 am Post subject: |
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It's an awesome idea. We need spell descriptions. |
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Aethereal SHUT UP. Elite Designer


Joined: 04 Jan 2003 Posts: 928 Location: Gone! I pop in on occasion though.
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Posted: Wed Jun 02, 2004 7:17 pm Post subject: |
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I agree.
Moving this to the OHR forum, where it belongs.  _________________
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Ysoft_Entertainment VB Programmer

Joined: 23 Sep 2003 Posts: 810 Location: Wherever There is a good game.
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Posted: Thu Jun 03, 2004 4:21 am Post subject: |
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Great idea, probably would require another lump file.
I am all for it. _________________ Try my OHR exporter/importer.
OHRGFX
Striving to become better pixel artist then Fenrir Lunaris. Unfortunately the laziness gets in the way of my goals. |
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Flamer The last guy on earth...

Joined: 04 Feb 2003 Posts: 725 Location: New Zealand (newly discovered)
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Posted: Thu Jun 03, 2004 11:58 am Post subject: |
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i'm sure james has seen this request over the years.
good idea, but is it going to be added?  _________________ If we were a pack of dogs, IM would be a grand Hound, CN would be a very ficious little pitball, and Giz...well, it doesn't matter breed he is, he'd still be a bitch
(no offense to anyone that was mentioned) |
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Junair Wiare I wish I'd drawn my avatar.

Joined: 03 Jun 2004 Posts: 89 Location: "A mobile man, Mr. Wiare. Now here, now there."
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Posted: Fri Jun 04, 2004 9:01 am Post subject: |
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Jolly good idea. _________________ "I do believe your Squid exists. I really do, you know?" |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Fri Jun 04, 2004 9:34 am Post subject: |
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Indeed!
I am glad noone else here voted No... And tell Leroy to shut up...
It appears that my accidental vote for no is the only one. Thank you to all who have participated so far. And even if it something' been said, it would be ok if someone else says the same thing too. Just go ahead and say what you think. That keeps me from talking in other threads... So I am sure it's a problem.
 _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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