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That's right! I'm actually going to make a REAL LIVE game!

 
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Which one (read post)?
1
0%
 0%  [ 0 ]
2
26%
 26%  [ 4 ]
3
33%
 33%  [ 5 ]
4
13%
 13%  [ 2 ]
5
6%
 6%  [ 1 ]
pi
20%
 20%  [ 3 ]
Total Votes : 15

Author Message
Artificial Sagacity




Joined: 15 Jul 2004
Posts: 18

PostPosted: Thu Nov 04, 2004 5:05 pm    Post subject: That's right! I'm actually going to make a REAL LIVE game! Reply with quote

Yup, that's right, I'm really going to make a real game (because Bo Hobo doesn't count)! It's a school project, so I'm a little more likely to not completely ignore it, at least. But I wanted to know what real live OHRers think I should make, out of this list (or maybe make a suggestion).

1. A game about an near-apocolyptic incident with astrology (how original) destroyinga large city and the surrounding area, and a mysterious figure (the apparent protagonist) appearing, not knowing anything about himself, and resulting in a bizarre and suprising (hopefully) ending. More story based than on interaction.
2. A different game (go figure) with a story spoofing every Dungeons and Dragons cliche and having nonsensical puzzles and solutions that, though easy to figure out, leave you without a clue on how you figured it out, or being just blatently obvious yet usually unnoticed and resulting in a loud DUH! Also note that taverns have everything.
3. Good old Project Delirium you may have heard of. Think Tim Burton's Batman meets Silent Hill, yet with a cartoony feel. Lots of sidequests, though possibly too open ended. Insane battles will help you know when to turn around, if you get lost, though.
4. A game based on some book.
5. A generic minigame based game.
Pi. other
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Calehay
...yeah.
Class B Minstrel



Joined: 07 Jul 2004
Posts: 549

PostPosted: Thu Nov 04, 2004 5:09 pm    Post subject: It matters Reply with quote

What type of game do you want to make? What character types do you want to have? What do you feel like making? I would ask these questions before making a list. However, making an RPG off of a book seems like a bad idea to me. I guess it could be pulled off, but it would take great skill (like those book-movie translations.)
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JSH357




Joined: 02 Feb 2003
Posts: 1705

PostPosted: Thu Nov 04, 2004 5:15 pm    Post subject: Reply with quote

a LIVE game? We already have football, basketball, etc.

Sounds kinda overdone.
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Aethereal
SHUT UP.
Elite Designer
Elite Designer



Joined: 04 Jan 2003
Posts: 928
Location: Gone! I pop in on occasion though.

PostPosted: Thu Nov 04, 2004 6:33 pm    Post subject: Reply with quote

Make whatever you want. *shrug*
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RPGCreations
E Pluribus Unum




Joined: 18 May 2003
Posts: 345

PostPosted: Thu Nov 04, 2004 9:34 pm    Post subject: Reply with quote

Real Live as in a professionally directed and created game or real Live as in Xbox Live?
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Gizmog1
Don't Lurk In The Bushes!




Joined: 05 Mar 2003
Posts: 2257
Location: Lurking In The Bushes!

PostPosted: Thu Nov 04, 2004 9:51 pm    Post subject: Reply with quote

I'd suggest something comedic. Funny games are really doing well right now, and I can't get enough of them. Besides, it'll probably be easier for you to do a good funny game, than a good Actual RPG.
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Leonhart




Joined: 25 Feb 2004
Posts: 383
Location: Philippines

PostPosted: Fri Nov 05, 2004 3:03 am    Post subject: Reply with quote

Make whatever you want. *shrugs with Aeth*
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The Wobbler




Joined: 06 Feb 2003
Posts: 2221

PostPosted: Fri Nov 05, 2004 7:04 am    Post subject: Reply with quote

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Last edited by The Wobbler on Fri Nov 05, 2004 7:11 am; edited 1 time in total
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LeRoy_Leo
Project manager
Class S Minstrel



Joined: 24 Sep 2003
Posts: 2683
Location: The dead-center of your brain!

PostPosted: Fri Nov 05, 2004 7:08 am    Post subject: Reply with quote

Do 1 and 2 sound a little alike to you? Rolling Eyes
You might as well do 2 if you want to be interesting. However, doing 5 would be better for your development as a game designer if that's what you want.
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Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...

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"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. "
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rpgspotKahn
Lets see...




Joined: 16 May 2004
Posts: 720
Location: South Africa

PostPosted: Fri Nov 05, 2004 8:22 am    Post subject: Reply with quote

Just make a bloody game. Get a story, Get a hero, Get some side-quests, get some battles. Done.
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