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Help please!

 
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Thunder_falcon
The Thunderbirds got the name first...




Joined: 29 Nov 2004
Posts: 11
Location: Temporary salvation from the hell that is school

PostPosted: Mon Jun 27, 2005 1:53 am    Post subject: Help please! Reply with quote

I haven't used the OHRRPGCE for a long time, but today I tried to log in to edit my game, and I forgot my password! I've tried every password I could think of, but nothing seems to work. Could someone help me?
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LeRoy_Leo
Project manager
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Joined: 24 Sep 2003
Posts: 2683
Location: The dead-center of your brain!

PostPosted: Mon Jun 27, 2005 11:15 am    Post subject: Reply with quote

Now, I am not entirely sure how to get a password back after it's been lost for a while. I thought I heard that there was a way. I'd check here -> http://gilgamesh.hamsterrepublic.com/wiki/ohrrpgce/index.php/I_forgot_my_password%21_What_do_I_do%3F

If you can, just start completely over. That I highly recommend. Trying to continue an old OHR project is foolhearty. You can't get any better if you go back to preschool, so to say. Starting over might wield better results. Second or even third time is the charm.

And using a password is a generally irksome thing to do in the first place (Write it down and risk someone finding it, or don't write it down and risk losing it). For an OHR project (that probably will never go commercial), I'd say don't risk it. If someone has the free time to download your game and mess around with it, let the dunderhead do that. He'll get in trouble if he tries to release it. If your little brother wants to fuck with it, all the power to him. It's only an OHR project. Anyone can fix the problem or start over. I find starting fresh to be very litterally liberating. That's just my two cents...
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Soule X




Joined: 13 Sep 2004
Posts: 131
Location: Indiana

PostPosted: Mon Jun 27, 2005 11:44 am    Post subject: Reply with quote

I'd rather not have people going in the rpg and making themselves start at level 99 or whatever. That's justpersonal preference. I'm sure some people don't care.

But yeah, you should always leave an unpassworded (word?) copy. I would recommend using a password only upon release. Of course, if you have the little brother problem I guess you just have to take your chances. =/

As for your rpg, I'm sorry to hear that. That's about as bad as when I deleted my plotscripting file to one of my rpgs. It was like thousands of lines of code. =/ Oh yeah, always make back-ups, too. =)
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Mike Caron
Technomancer




Joined: 26 Jul 2003
Posts: 889
Location: Why do you keep asking?

PostPosted: Mon Jun 27, 2005 2:44 pm    Post subject: Reply with quote

I can help you, I have customized copies of Custom and Unlump which are... er... "security un-enhanced". However, before I'll unlock your game for you, I'll ask some questions only the designer would know:

1. What's the level 99 Attack of the first hero?
2. Which bitsets are turned off?
3. Name of the last defined monster?

Oh, and I guess I'd need a copy of your game.
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Moogle1
Scourge of the Seas
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Joined: 15 Jul 2004
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PostPosted: Mon Jun 27, 2005 2:57 pm    Post subject: Reply with quote

The designer may not know that if it's been a few years. If the title screen has his name on it, though, it's probably his game.
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Mike Caron
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Joined: 26 Jul 2003
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PostPosted: Mon Jun 27, 2005 3:01 pm    Post subject: Reply with quote

Heh, I was mostly kidding anyways.
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Final Fantasy Q
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Thunder_falcon
The Thunderbirds got the name first...




Joined: 29 Nov 2004
Posts: 11
Location: Temporary salvation from the hell that is school

PostPosted: Tue Jun 28, 2005 4:25 pm    Post subject: Reply with quote

I actually considered looking up all that stuff when u said it... until now Oookay...
unfortunately, I can't send it to you, because I'm on vacation, and my rpg file is way back at home. I won't be back until late in July, so I'll pm you when I can send it.

Thanks anyway!
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