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168-hour Contest: Sign Up!
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Moogle1
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Joined: 15 Jul 2004
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PostPosted: Mon Sep 05, 2005 12:25 pm    Post subject: 168-hour Contest: Sign Up! Reply with quote

Been awhile since the last contest, I think. I'm in the mood to make a quick game again, so who else is up for a 168-hour contest? (That's a week, for the contest-illiterate.)

We'll need dates, so let's say it starts 12:00am Saturday 17 September and ends one week later, with a one-hour grace period for late games and points deducted hourly for games submitted after that. Voting will be in top-3 format (3-2-1 points); the point deduction for late entry will depend on the number of entries but it's fair to say that it's worth your while to submit it on time.

Rules are good, too, so let's say that any size team is permissible. The contest theme will be announced at the start of the contest. You can pull graphics from other sources but please don't start assembling your RPG file until the start of the contest. This will be one of those fancy "honor system" deals, but remember that your advantage in cheating is limited by the fact that you don't know the contest theme.

Music rips are okay for the contest, of course. Publicly available plotscripts (e.g. from the 3rd Party, Plotscripting Library, FACES.RPG, OHR Tactics) are allowed, but your own pre-written plotscripts are not unless you make them public before the start of the contest.

The contest theme will be gameplay-oriented rather than story-oriented, like the "simulation" contest that spawned so many awesome games last year.

If you're interested, here's the place to say so. You don't have to sign up to enter, but I am hoping to gauge the level of interest.

There will be a prize, which will depend on the number of entrants.
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Last edited by Moogle1 on Mon Sep 05, 2005 4:45 pm; edited 2 times in total
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The Wobbler




Joined: 06 Feb 2003
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PostPosted: Mon Sep 05, 2005 12:55 pm    Post subject: Reply with quote

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MultiColoredWizard
Come back, baby!
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Joined: 01 Feb 2003
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PostPosted: Mon Sep 05, 2005 1:30 pm    Post subject: Reply with quote

YOU COULD HAVE ASKED ME.
but go crazy. my 528 hour contest sucked, and i didn't do one this year because i stopped caring about the ohr.
by the way, 528 hours is 22 days. 168 hours is 7 days.
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Moogle1
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PostPosted: Mon Sep 05, 2005 1:48 pm    Post subject: Reply with quote

Oh, right. It's 168, then, and, yes, I meant September.
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Squall
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Joined: 02 Feb 2003
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PostPosted: Mon Sep 05, 2005 1:56 pm    Post subject: Reply with quote

Are games made with other programs allowed? (please say yes, I was EXCLUDED from the 48 hour contest)
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Moogle1
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PostPosted: Mon Sep 05, 2005 2:06 pm    Post subject: Reply with quote

Um, let's say Yes.
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Fernurion
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Joined: 19 Aug 2003
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PostPosted: Mon Sep 05, 2005 4:11 pm    Post subject: Reply with quote

This sounds fun. I'll have to squeeze it in around my university timetable. Any clue as to when it will start?
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JSH357




Joined: 02 Feb 2003
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PostPosted: Mon Sep 05, 2005 4:45 pm    Post subject: Reply with quote

Eesh. Nope, I can't enter this. I'll be interested in seeing the games, but school/work will be imposing greatly for me that week.
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Squall
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PostPosted: Mon Sep 05, 2005 5:13 pm    Post subject: Reply with quote

Moogle1 wrote:
We'll need dates, so let's say it starts 12:00am Saturday 17 September and ends one week later,


And I will be entering this.
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TMC
On the Verge of Insanity




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PostPosted: Mon Sep 05, 2005 7:00 pm    Post subject: Reply with quote

Quote:
The contest theme will be gameplay-oriented rather than story-oriented, like the "simulation" contest that spawned so many awesome games last year.


I never want to see another contest with a story-oriented theme again.

It's unclear whether I'll enter this contest, I'll decide shortly before or upon its opening. I'd like to create a serious contest game though.
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Moogle1
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PostPosted: Mon Sep 05, 2005 7:04 pm    Post subject: Reply with quote

Yeah, limiting storylines isn't generally a good idea for contests. I've only witnessed a few contests that had a story-type theme that generated good games -- all of them were Human Day contests, I believe.
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TMC
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PostPosted: Mon Sep 05, 2005 7:15 pm    Post subject: Reply with quote

The Human Day Contest themes are game themes, not game stories. The theme of the game should reflect in its gameplay. Take a look at the manipulation-themed contest. All the entries took manipulation as their gameplay.

(by story-oriented contest theme, I mean part of the story of the entry games are given, not their theme)
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Mike Caron
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Joined: 26 Jul 2003
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PostPosted: Mon Sep 05, 2005 7:42 pm    Post subject: Reply with quote

Consider me in.

Squall wrote:
Are games made with other programs allowed? (please say yes, I was EXCLUDED from the 48 hour contest)


Moogle1 wrote:
Um, let's say Yes.


Does this mean that if I choose the OHR (I probably will), I can use my own tweaked version instead of the official one?
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Last edited by Mike Caron on Mon Sep 05, 2005 8:31 pm; edited 2 times in total
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Moogle1
Scourge of the Seas
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Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Mon Sep 05, 2005 7:56 pm    Post subject: Reply with quote

Yes. It also means that if you disable BBCode your post looks foolish.
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Mike Caron
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PostPosted: Mon Sep 05, 2005 8:33 pm    Post subject: Reply with quote

Rolling Eyes It also means that if you type a tag that requires quotes in its argument without quotes, it won't work.
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