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Artimus Bena Admiral

Joined: 17 Aug 2004 Posts: 637 Location: Dreamland.
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Posted: Sat Jan 07, 2006 5:45 pm Post subject: Flicker : Final Stages. |
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For those of you whose interest is piqued when someone composes a 30 minute album of nearly continuous music (using midi), a 30 minute album of nearly continuous music (using midi) is in its final stages of production. It's not just a piece of music though, it is a grand piece of an even grander tale. One that has been forming in my mind for nearly five years.
The story begins with two brothers, Reldrin and Aedunn, twins who share the right to an old throne. The world they live in is peaceful, untouched by war for a thousand years, but Reldrin's frequent dreams have become nightmares, almost horrific premonitions of the future, in which he is the ruler of all things, vile acts commited in his name. Terrible though the images may be, his heart finds them irresistible. These terrible deeds would be necessary for a man to establish his power.
As a man, his mind constantly balances itself between good and evil, until he is asked to spy on an underground order by joining its ranks. Soon his loyalty shifts, and the unexpected death of their leader leaves Reldrin in the midst of cries for him to replace the old leader. He graciously accepts, knowing he could never gain the throne with his brother Aedunn being so virtuous and liked by everyone.
There is only one condition upon leadership...
To prove his loyalty to their cause, he must murder every member of his family.
The official release of Flicker and the full story (kept short enough to read with the music) should be expected sometime in February or early March.
Until then,
Bena
Last edited by Artimus Bena on Tue Jan 10, 2006 2:24 pm; edited 1 time in total |
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KainMinter *~*

Joined: 10 Jan 2004 Posts: 155 Location: Austin
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Posted: Sat Jan 07, 2006 5:49 pm Post subject: |
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Not sure what exactly it is, but it sounds very interesting. Lookin forward to checking this 30 min music album plus story out. :) |
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LongeBane

Joined: 03 Feb 2003 Posts: 312 Location: Tomorrow
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Posted: Sat Jan 07, 2006 8:35 pm Post subject: |
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hmm, I've tried a very similar concept in that I also tried to create a musical enhanced game which purposely enriches the experience. I've managed the story and (beat you) 80 minutes of mp3 music. But I've never been able to finish the game itself.
I am very glad you have been successful with this implementation. Maybe seeing your success can encourage and motivate me to work harder on my own work. I really do hope this will be a rich and engrossing game.  |
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Setu_Firestorm Music Composer

Joined: 26 Mar 2003 Posts: 2566 Location: Holiday. FL
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