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Chicken Ken
Joined: 29 Aug 2005 Posts: 46 Location: Behind You, In the shadows
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Posted: Tue May 23, 2006 7:31 am Post subject: Name codes |
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Do the renaming hero codes (${C0}, ${H0}, etc.) only work in text boxes. More specifically, can they work in enemy names (i.e. if a nameable hero leaves the party and joins the enemy). _________________ If you went into a cave and there was a monster in there that gave you ultimate power but you would turn completely evil in 3 days, what would you do?
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Rimudora Psychopath yandere Halloween 2006 Creativity Winner


Joined: 26 May 2005 Posts: 335
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Posted: Tue May 23, 2006 11:18 am Post subject: |
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Nope. You can, however, do it with plotscripting.
I'd imagine it'd go something like this:
Code: | get hero name(heroid, 1)
set enemy name (enemyid, 1) |
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