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Screen Problem

 
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AutoT




Joined: 03 Feb 2007
Posts: 28

PostPosted: Thu Feb 08, 2007 1:25 pm    Post subject: Screen Problem Reply with quote

I know now how to make title screens but what I don't understand is that the only screan I can import is sandsea.bmp Now the other screens I tried wouldn't work. I figured "Maybe it's just cause they're not bmp files". so I switched them over to BMP files and now when I go to import them. They show up in dark grey and won't import. I think this is happening because the picture is to big (as in it's [example] 2000x3000) to fit the screen. Is this my problem, if not what is do I have to downsize it?
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Thu Feb 08, 2007 2:02 pm    Post subject: Reply with quote

This is the exact same concept as resizing images on a forum, although I do not recommend using MS Paint to do this.

I recommend downloading The GIMP and the GTK+ Runtime needed so that you can use The GIMP as not only your image re-sizer, but also as a better application for making battle backgrounds.

Yes, there are other image editing programs, but the GIMP is guaranteed to be free and it is a Photoshop clone, making it guaranteed to be able to resize images and other basic changes.

EDIT: I forgot to add, the bitmap will also need to be in 256 colors, because OHRRPGCE was originally a DOS program and it is just beginning to overcome its limits.
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Thu Feb 08, 2007 2:30 pm    Post subject: Reply with quote

Actually, backgrounds and tilesets can be imported at 24-bit color depth. Only recently, other color depths were made importable (why they weren't originally is beyond me, though).
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Thu Feb 08, 2007 2:52 pm    Post subject: Reply with quote

You guys forgot to mention that the OHR only imports backdrops with the dimension of 320x200.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Thu Feb 08, 2007 3:11 pm    Post subject: Reply with quote

*smacks his forehead on the color depth tidbit*

I could have sworn AutoT knew to resize it to 320x200. I guess you never know.
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Jack
the fool




Joined: 30 Jul 2004
Posts: 773

PostPosted: Thu Feb 08, 2007 10:41 pm    Post subject: Reply with quote

Perhaps a reading of the Howto/FAQ would be a good suggestion? Seems he already jumped the gun once with tags and scripts. Not that I'm saying asking for help is necessarily a bad thing, but it is already on your computer when you download the OHR.
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AutoT




Joined: 03 Feb 2007
Posts: 28

PostPosted: Fri Feb 09, 2007 5:21 am    Post subject: Reply with quote

Thx. This really helps and yeah I know I had to resize it. I figured that out when I noticed that sandsea.bmp was 320x200 and fit the screen perfectly.
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J.A.R.S.
In umbram deo, ex nihilo...




Joined: 11 May 2005
Posts: 451
Location: Under the rainbow...

PostPosted: Fri Feb 09, 2007 6:14 am    Post subject: Reply with quote

That's something most people overlook because they were around back when 320X200 was a legal screen resolution (god, i don't think my windows goes under 800X600 anymore in Desktop mode!)
It used to be technology. So I'm guessing AutoT is from a newer generation?
Because OHR is an initially DOS based engine, it might be a good thing to look at the howto since most of its technology-driven apps are... "dated" So I wouldn't put it on the count of AutoT's newbiness, but his youth, which are two very different things... The latter being not as insulting as Newbie_Power makes it sound in his post *cough*
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