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Need music backend testing!

 
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Which sound backend works best for you?
native
0%
 0%  [ 0 ]
native2
0%
 0%  [ 0 ]
sdl
100%
 100%  [ 3 ]
Total Votes : 3

Author Message
Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Sat Feb 17, 2007 2:37 pm    Post subject: Need music backend testing! Reply with quote

The next release of the OHRRPGCE , codenamed Ubersetzung is coming soon. I have been noticing a lot of complaints on the forums about problems with sound in the nightly WIP builds. I would appreciate as much testing as possible before the stable release.

How to help? Download all three of these

ohrrpgce-wip-fb-native.zip
ohrrpgce-wip-fb-native2.zip
ohrrpgce-wip-fb-sdl.zip

Try each one out, and post here any sound/music problems you have.

NOTE: If you have no previous experience with testing nightly WIP builds, please use these only on a COPY of your RPG file, not the original, as there is higher risk of bugs in nightly builds.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Sat Feb 17, 2007 2:52 pm    Post subject: Reply with quote

*votes SDL*

SDL was the only way for me to experience music in sound in most games I download. I figured this out when a game that came with its own game.exe had music and my version didn't. This was due to the sdl.dll actually working.

Even though I switched to SDL's sound .dll about a month ago, I am not experiencing any of the problems Chaotix described with his game.
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Chaotix
Has a fan!




Joined: 03 Oct 2006
Posts: 205
Location: That one place

PostPosted: Sat Feb 17, 2007 3:42 pm    Post subject: Reply with quote

SDL is my vote.

It is the only one that lets me experience my games with out any problems, and the music does sound a good bit better!

The other 2 versions seem to make my computer lag, and also cuts my game off, mid game. Music is not as good as SDL either.
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Sat Feb 17, 2007 5:01 pm    Post subject: Reply with quote

I only use Native-2, because the name suggests that it is better than Native-non-Numbered. However, in Native-2, I have experienced a few music problems where songs will slow down to half their pace or speed up suddenly. A few instruments also insist on changing roles with other instruments in order to ruin a song's melody (Thankfully not too drastically).

I suppose I'm going to have to give Native-2 a negative vote.
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Sat Feb 17, 2007 5:08 pm    Post subject: Reply with quote

TwinHamster wrote:
I only use Native-2, because the name suggests that it is better than Native-non-Numbered.


native2 is actually an experimental rewrite of native. Right now I would expect it to be the least stable, but I thought I would include it anyway since it works (there was also an "allegro" music backend, but it is currently broken, so I didn't mention it).
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J.A.R.S.
In umbram deo, ex nihilo...




Joined: 11 May 2005
Posts: 451
Location: Under the rainbow...

PostPosted: Sat Feb 17, 2007 9:42 pm    Post subject: Reply with quote

forgot my vote, it was an accident XD
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