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Meatballsub Divine Bovine

Joined: 16 Jun 2003 Posts: 437 Location: Northwest Georgia
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Posted: Thu Apr 26, 2007 7:46 am Post subject: The Omega Demo Release |
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Let me start off by saying I am embarrassed. Embarrassed at the fact that i've been a part of this community (off and on) for 6+ years. Within that time, I haven't really done anything to contribute to the community or make a presence in it.
I started a 528 hour contest one year, but wasn't able to complete it like I should have done. I feel bad about that.
I also started up an OHR FAQs/review site way back in the day. Not that it would've stood out back then, I still should've kept on with it.
I started several projects, but never finished a single one, much less release a demo for any of them. That is pathetic, and I hate that I talked so much about stuff and never went through with it.
Not anymore.
Finally, after all of these years, decided to suck it up and try and make a game. No backing out this time. I started making this game on 3/19/07. Full name is The Attack Fish Chronicles Volume I: The Omega or just The Omega. It is the first installment in a three part series that I will make using this engine. No more excuses.
I have really enjoyed making this game so far. The first installment is based off a game Timmy (Fred's Crazy Adventures of the Lost World, Bj's Peanut Adventure, and my friend of many many years) made years ago. We always used to say that we'd complete it together one day. Timmy, unfortunately, is not part of the community now, but I plan on bringing his ideas along with some new ones to the world once and for all.
Again, this is just a demo, and shows maybe 5% of the total game. It is only about 30 minutes long including with the intro. Any questions, comments, or suggestions are appreciated and I hope you find a little enjoyment out of it.
You can download it here:
http://castleparadox.com/download.php?game=817 _________________ MOCBJ Software - My Games
The Hamster Wheel - OHRRPGCE Information Database |
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Phil Arts Manipulating himself since the beginning

Joined: 14 Jul 2004 Posts: 251
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Posted: Fri Apr 27, 2007 8:03 am Post subject: |
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Quote: | I started several projects, but never finished a single one, much less release a demo for any of them. That is pathetic, and I hate that I talked so much about stuff and never went through with it.
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Same way with me. The last time I did one was last year when I was making a Kingdom Hearts fan game(something I will evenualy resume doing once summer starts ). Anyway, The name title sound curiosly interesting so I might give it a try once school is over. |
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Blue Pixel SPY SAPPIN MAH FISH SANDWICH

Joined: 22 Apr 2005 Posts: 621
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Posted: Fri Apr 27, 2007 10:04 am Post subject: |
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i love the music in this game, if you made it yourself your quite talented. the graphics could be better though, especally for the bear. _________________
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Meatballsub Divine Bovine

Joined: 16 Jun 2003 Posts: 437 Location: Northwest Georgia
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Posted: Fri Apr 27, 2007 10:17 am Post subject: |
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I made two pieces in the game. The rest are from various other sources.
Yeah, i'm not the greatest at battle graphics, but I didn't think they were just awful either. Did any other graphics stick out as "bad" to you in the game? I'm curious  _________________ MOCBJ Software - My Games
The Hamster Wheel - OHRRPGCE Information Database |
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Blue Pixel SPY SAPPIN MAH FISH SANDWICH

Joined: 22 Apr 2005 Posts: 621
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Posted: Fri Apr 27, 2007 2:09 pm Post subject: |
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for the most part no, the bear kinda bugged me though. i liked the shading on them. _________________
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Meatballsub Divine Bovine

Joined: 16 Jun 2003 Posts: 437 Location: Northwest Georgia
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Artimus Bena Admiral

Joined: 17 Aug 2004 Posts: 637 Location: Dreamland.
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