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..is this a crash?

 
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AdrianX
..yeah.




Joined: 13 Feb 2003
Posts: 286
Location: Batangas City,Philippines

PostPosted: Thu Aug 09, 2007 4:43 am    Post subject: ..is this a crash? Reply with quote

..here i am again with another problem.please take a look at this screenshot:

..this happens a lot recently.in this case,it always happen after every second sound effect played within game.exe. another case would be when pushing any directional button after entering a certain door.oh,and another case is when sometimes accessing the main menu (game.exe)..and finally,it happened once when i was previewing a sound within the "edit attacks" menu in custom.
..now my question is: is this a "crash"?..i think i havent experienced ohr crashing like this before (one time there was this error window informing me that OHR crashed),so i wouldnt know.
..or is something wrong with my OS?(windows xp)
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Ysoft_Entertainment
VB Programmer




Joined: 23 Sep 2003
Posts: 810
Location: Wherever There is a good game.

PostPosted: Thu Aug 09, 2007 5:05 am    Post subject: Reply with quote

No this isn't your OS's fault. I assume that the problem with non-midi-bam sounds hasn't been resolved yet.
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OHRGFX
Striving to become better pixel artist then Fenrir Lunaris. Unfortunately the laziness gets in the way of my goals.
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Thu Aug 09, 2007 8:55 pm    Post subject: Reply with quote

Some questions: what version of game.exe are you using (which backends, and what version number/date?) Have you tried using other backends?

Also, could you download the ohrrpgce-wip-fb-silence nightly build and play with it a bit, and see if all of those problems go away? That build has no music or sound, but some of the things you describe might not be sound effects/music problems.

Also, what format music/sound effects are you playing?
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AdrianX
..yeah.




Joined: 13 Feb 2003
Posts: 286
Location: Batangas City,Philippines

PostPosted: Thu Aug 09, 2007 9:05 pm    Post subject: Reply with quote

..hmmm,i just use the "default" nightly build.and its the one i downloaded just today.no,havent tried any other backends.
..as for the music/sound effects format,i used midis and some wavs (though it was automatically converted to ogg)
..also,ive just discovered something very very weird(im pretty sure it's a bug,but im at work right now so i cant enter it to bugzilla,sorry!).after the first battle in game.exe and the second battle commenced,the second sound effect that will play will make the heroes automatically "win"/end the battle.after that bug,every battle that will follow will just take the hero back to the map.and oh,and when i try to access the menu,nothing will happen (just the "confirm" sfx will play).
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Fri Aug 10, 2007 3:49 am    Post subject: Reply with quote

Ah! Fenrir has reported nearly exactly the same thing: '' . bug_title('374') . ''

What game are you playing (what is ES.rpg?) Is it just the one game, or do you get crashing when:
*playing old games with MIDI/BAM music only and no sound effects
*other recent games with sound effects?
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AdrianX
..yeah.




Joined: 13 Feb 2003
Posts: 286
Location: Batangas City,Philippines

PostPosted: Sat Aug 11, 2007 4:13 pm    Post subject: Reply with quote

..oh,ES is my upcoming game.the wav battle crash bugs only happened when i added the sound effects.
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Thu Aug 16, 2007 2:21 am    Post subject: Reply with quote

Download and use the fb-sdl build instead (from here http://hamsterrepublic.com/ohrrpgce/nightly/ohrrpgce-wip-fb-sdl.zip) It doesn't have that crashing problem.

Incidently, if anyone has run into any crashes at all using the fb-sdl build (especially around music and sound effects) and aren't using MP3 music, could they speak up?
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