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		| Rya.Reisender Snippy
 
 
 
  
 Joined: 18 Jan 2008
 Posts: 821
 
 
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				|  Posted: Wed Feb 13, 2008 3:26 am    Post subject: Positioning bugs? |   |  
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				| I encountered some strange problems when trying to position weapon and attack sprites and was wondering if I'm doing something wrong or if it's a bug in the OHRRPGCE. 
 First of all some info:
 - all my sprites are slightly smaller than the maximum possible
 - my hero sprites are positioned them in the middle of each tile (~5 pixels free on each side)
 - my first weapon sprite goes this direction: / and my second weapon sprite has this direction: \
 - the first weapon sprite has the handle lower-left and the second weapon sprite has the handle lower-right
 - my attack sprites are mostly centered (depending on animation)
 - my monster sprites are centered
 - I used the Caps Lock + Arrow Keys feature alot to position the sprites correctly or to duplicate certain parts of the sprite
 
 
 Now the problems I encountered:
 
 Weapons:
 - when I set the hand coordinates of the heroes and the handle coordinates of the weapon as displayed, the weapon sprites display at a totally from position, more than 20 pixels off!
 - I can manually adjust the first weapon sprite position by setting the hand coordinates way off (like -20,-7), but the second weapon sprite position doesn't seem to be affected
 - the handle coordinates are upside down, for example if I move the handle 5 pixels to the right it will actually display 5 more pixels to the left ingame, if I move it 2 up it displays 2 more down, etc.
 -  the second weapon position seems to be only dependant on the weapon handle coordinates and the first weapon position seems to only dependant on the hand coordinates
 - there's no way to set the hand position for Attack B hero sprite (why even force the player to set the coordinates for each weapon when you just could set the hand position?)
 - when I added the description of a weapon the handle coordinates of ALL my weapons got reset to 0 for some unknown reason
 
 Attacks:
 - they don't really seem to land where they are supposed to be, for example I have an Icicle attack with Icicles falling down from above (Drop) and when I attack a small-sized mob with it, they land like 20 pixels right of the monster
 - I moved Attack B of the hero two pixels to the left with the Caps Lock + Arrow Keys feature (so it looks like he takes a step to the front when attacking), however ingame that didn't seem to have any effect at all, except that it totally messed up all weapon positions again
 
 
 So, am I doing it wrong? Can someone give me some advice how to do it right?
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		| Bob the Hamster OHRRPGCE Developer
 
 
 
  
 Joined: 22 Feb 2003
 Posts: 2526
 Location: Hamster Republic (Southern California Enclave)
 
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				|  Posted: Wed Feb 13, 2008 10:37 am    Post subject: |   |  
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				| I tried to reproduce the problems you are having, but so far I haven't been able to. I'll keep looking into it. What version number are you using? 
 Also, to set hand position for frame B, you have to press ">" in the hero appearance editor. The < and > keys (period and comma) switch which frame you are working with.... i think that is an awkward interface, and it will change in the future.
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		| Rya.Reisender Snippy
 
 
 
  
 Joined: 18 Jan 2008
 Posts: 821
 
 
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				|  Posted: Wed Feb 13, 2008 11:57 am    Post subject: |   |  
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				| Hm maybe I should just send you my game file, so you can check there. 
 I'm using the latest official release (Voxhumana 20080121).
 
 
 
 Oh another problem I forgot to mention is that the weapon sprite of the hero in the front actually hides behind the hero in the back. :-/
 
 Also I experience weird lag something when playing the game, but that's probably not related. ^^'
 
 
 
 Care to tell me where the > and < keys are on an American keyboard? ^^'
 OHRRPGCE still doesn't detect the keyboard type.
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		| Moogle1 Scourge of the Seas
 Halloween 2006 Creativity Winner
 
  
 
  
 Joined: 15 Jul 2004
 Posts: 3377
 Location: Seattle, WA
 
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				|  Posted: Wed Feb 13, 2008 12:05 pm    Post subject: |   |  
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				| You actually use the , and . buttons, no need to use < and >. (On an American keyboard, they share the same buttons.) _________________
 
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		| Rya.Reisender Snippy
 
 
 
  
 Joined: 18 Jan 2008
 Posts: 821
 
 
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				|  Posted: Sun Feb 17, 2008 11:42 am    Post subject: |   |  
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				| The right hand left hand thingy did the trick. 
 However two problems remain:
 - drop attacks falling too far right
 - weapon of hero in front displays behind hero in the back
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