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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Fri Sep 26, 2008 3:57 pm Post subject: please help me I cannot stop I am an addict |
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please help me I cannot stop I am an addict..... to features!
I really shouldn't be adding features when I am trying to stabilize for a release but when I saw this game it reminded me how the current weapon placement is a bit confusing.
I forced a manually nightly build, so y'all can test it now |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Fri Sep 26, 2008 4:40 pm Post subject: |
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If you have a addiction, admitting it is the first step toward recovery.
...
No, I'm just kidding. This flood of cool stuff was overdue. Just don't deprive yourself of food or sleep, for your sake. You need those happiness modifiers too, James. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. "
Last edited by LeRoy_Leo on Fri Sep 26, 2008 11:22 pm; edited 1 time in total |
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Fri Sep 26, 2008 5:15 pm Post subject: |
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This should be a great feature, because of the improvement in user friendliness of it.
Hopefully context help can be eventually implemented too. I think the OHR needs that quite badly. _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
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Soule X

Joined: 13 Sep 2004 Posts: 131 Location: Indiana
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Posted: Sat Sep 27, 2008 6:06 pm Post subject: Dude |
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Thats friggin awesome.
It's the little things... |
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msw188
Joined: 02 Jul 2003 Posts: 1041
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Sun Sep 28, 2008 11:46 pm Post subject: |
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I didn't find that too necessary. The only confusing thing about the positioning was that you had to play the cross over the handle and not where the hand was displayed and the switching between the two frames. But oh well, improvement is improvement. _________________ Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary) |
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