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Text box choices

 
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satyrisci
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Joined: 28 Feb 2007
Posts: 73

PostPosted: Thu Dec 11, 2008 10:24 pm    Post subject: Text box choices Reply with quote

Hi, it's been a while but I'm still working away.

I would like to know if there are plans to expand the text box choices. I want to add in depth conversations with skill checks for things like appearance, charisma but with the 2 choice limit using tags I think it would be too time consuming.

Are there any plans to add more choices as a feature? If not, what are some of my options?

Thanks.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Thu Dec 11, 2008 11:21 pm    Post subject: Reply with quote

Menus are your best bet, most likely.
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Fri Dec 12, 2008 12:04 am    Post subject: Reply with quote

Yeah, that's basically what menus are for.

I complained about the 2 choice limitation on the mailinglist a little while back (complete with completely impractical solution), but James' answer was rather ambiguous.

If someone does eventually rewrite the textbox file format (like I said I would), then choice boxes are something I would definitely want to improve.
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Moogle1
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Joined: 15 Jul 2004
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Location: Seattle, WA

PostPosted: Fri Dec 12, 2008 6:29 pm    Post subject: Reply with quote

James has said he wants to convert the choice boxes to custom menus anyway.

Go with menus.
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satyrisci
~guo~




Joined: 28 Feb 2007
Posts: 73

PostPosted: Fri Dec 12, 2008 10:22 pm    Post subject: Reply with quote

Thanks. I am relatively unfamiliar with some of the new features; could someone please explain roughly how they work and how easy it is to do in custom?
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Spoon Weaver




Joined: 18 Nov 2008
Posts: 421
Location: @home

PostPosted: Sat Dec 13, 2008 10:41 pm    Post subject: Reply with quote

basically it's just like the choice boxes in the text boxes. I'm sure if you fiddle around with it a little it'll do what you want. That's my philosophy on everything. If you play with it long enough you'll get what you want out of it.
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satyrisci
~guo~




Joined: 28 Feb 2007
Posts: 73

PostPosted: Sun Dec 14, 2008 11:49 pm    Post subject: Reply with quote

Thanks for the replies... I seem to have figured it out. One more problem I am having is changing the background colours for the status screens - defaults to a horrible orange colour. Any help would again be appreciated, thanks.

Edit: Pfft nevermind found it literally less than a minute after I posted this.
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Mon Dec 15, 2008 6:48 am    Post subject: Reply with quote

You mean the built in status screen? Not sure why it would be orange, did you change some of the UI colours or change the master palette?

Moogle1 wrote:
James has said he wants to convert the choice boxes to custom menus anyway.


Did he? I also said that. (And I meant that when I suggested it to him, he didn't seem to agree)
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Bob the Hamster
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Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Mon Dec 15, 2008 8:14 am    Post subject: Reply with quote

I have mixed feelings about converting choice boxes into menus.

The main advantages would be:
* unification (for unification's sake?)
* fancy menu features available to choice boxes

The main disadvantage is that it is currently pretty awkward to jump back and forth between the text box editor and the menu editor. If we could resolve that problem, my objections to this would largely melt away.

EDIT: Oh, I also forgot, I think there are still some menu/textbox layering issues to hammer out too.

There is also the fact that just adding a few more items to the existing choice box implementation wouldn't be very hard at all now that the text box code is more cleaned up.
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Moogle1
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Location: Seattle, WA

PostPosted: Mon Dec 15, 2008 8:42 am    Post subject: Reply with quote

Ah, my mistake Happy
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