View previous topic :: View next topic |
Author |
Message |
Aussie Evil

Joined: 28 Apr 2009 Posts: 27
|
Posted: Wed Jun 10, 2009 2:04 am Post subject: OHR Hotzones |
|
|
What do you think about this grid for enemy placement?
 _________________
and you, sir, are no lady |
|
Back to top |
|
 |
Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
|
Posted: Wed Jun 10, 2009 2:48 am Post subject: |
|
|
Uhm...
It'll certainly look nice. Does it serve any particular purpose? _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
|
Back to top |
|
 |
Spoon Weaver

Joined: 18 Nov 2008 Posts: 421 Location: @home
|
Posted: Wed Jun 10, 2009 3:26 am Post subject: |
|
|
I also don't understand the purpose behind your diagram |
|
Back to top |
|
 |
Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
|
Posted: Wed Jun 10, 2009 3:27 am Post subject: |
|
|
I believe it is for the formations editor. _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
|
Back to top |
|
 |
TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
|
Posted: Wed Jun 10, 2009 3:52 am Post subject: |
|
|
In my opnion, pretty much any formation works as long as the enemy isn't covered up by the ATB bars or the heroes.
For your particular image, it might be a little odd that the heroes are lined up in a slant while your foes are lined up in a flat vertical line. |
|
Back to top |
|
 |
TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
|
Posted: Wed Jun 10, 2009 5:43 am Post subject: |
|
|
TwinHamster wrote: | For your particular image, it might be a little odd that the heroes are lined up in a slant while your foes are lined up in a flat vertical line. |
Not really, it makes sense perspective-wise: the vertical line is in the center of the screen.
On a tangent, White Owl made really nice use of perspective in his battle backdrops, and made it more obvious than, say, Fenrir's insanely awesome backdrops. _________________ "It is so great it is insanely great." |
|
Back to top |
|
 |
TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
|
Posted: Wed Jun 10, 2009 8:22 am Post subject: |
|
|
Quote: | Not really, it makes sense perspective-wise: the vertical line is in the center of the screen. |
I see your point with the middle line, but I was referencing this:
I realize that many games use this form of alignment in their battles (and I'm not necessarily encouraging an actual reflective perspective), but I was just pointing out that it seemed a little odd to me. |
|
Back to top |
|
 |
Aussie Evil

Joined: 28 Apr 2009 Posts: 27
|
Posted: Wed Jun 10, 2009 9:26 am Post subject: |
|
|
With access to a more powerful system, I worked in Blender to make this:
 _________________
and you, sir, are no lady |
|
Back to top |
|
 |
TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
|
Posted: Thu Jun 11, 2009 10:22 pm Post subject: |
|
|
That neutral zone is fairly big though. Often half the screen just isn't enough space for a large formation - especially with big bosses.
 _________________ "It is so great it is insanely great." |
|
Back to top |
|
 |
Aussie Evil

Joined: 28 Apr 2009 Posts: 27
|
Posted: Thu Jun 11, 2009 10:47 pm Post subject: |
|
|
How many columns should it be scaled back then? By a rough glance at your picture, I'm guessing three... _________________
and you, sir, are no lady |
|
Back to top |
|
 |
Spoon Weaver

Joined: 18 Nov 2008 Posts: 421 Location: @home
|
Posted: Fri Jun 12, 2009 4:55 am Post subject: |
|
|
I don't really agree with the whole "template" thing. Each battle should be laid out according to the monsters you're fighting in it.
However, I do like your perspective diagram. That's pretty cool.
Also: All Hail the Dire Killer Whale! |
|
Back to top |
|
 |
Baconlabs PURPLE IS MANLY

Joined: 15 Mar 2009 Posts: 335 Location: Tennessee
|
Posted: Fri Jun 12, 2009 11:05 am Post subject: |
|
|
That's just fine if you're trying to recreate a really old RPG, where every enemy was aligned in a 3x3 grid or something similar.
I prefer to individualize each battle though.
Also, just what is supposed to go in the "Neutral Zone"? Allies, boundaries, inanimate objects? Maybe nothing at all. |
|
Back to top |
|
 |
Blue Pixel SPY SAPPIN MAH FISH SANDWICH

Joined: 22 Apr 2005 Posts: 621
|
Posted: Fri Jun 12, 2009 11:38 am Post subject: |
|
|
Hmm... i suppose you can place an enemy that hurts other enemys there.
Or innocent people caught into a battle zone somehow that dont really support eather partys. |
|
Back to top |
|
 |
Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
|
Posted: Sat Jun 13, 2009 10:33 pm Post subject: |
|
|
I just want to make it known that it's also important to have enemy layouts that make it intuitive to select certain enemies in battles. I remember fighting battle formations with scattered enemies where attempting to select the more out of way ones was troublesome. _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
|
Back to top |
|
 |
TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
|
Posted: Mon Jun 15, 2009 6:05 am Post subject: |
|
|
Heh, I notice that after I mentioned it, FUABMX got 7 downloads this week.
I have to agree that I don't see the point of designing these templates.
Quote: | I just want to make it known that it's also important to have enemy layouts that make it intuitive to select certain enemies in battles. I remember fighting battle formations with scattered enemies where attempting to select the more out of way ones was troublesome. |
True. Also, the choice of the first enemy (the default selection) is also important. _________________ "It is so great it is insanely great." |
|
Back to top |
|
 |
|