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Old level-up bug.

 
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Momoka
When it's ready...




Joined: 25 Jul 2009
Posts: 5

PostPosted: Sun Aug 16, 2009 9:15 pm    Post subject: Old level-up bug. Reply with quote

How, exactly, does the old level-up bug bitset work?

The FAQ on the wiki says that it "causes equipment's stat-bonuses to be added to your stats at each levelup".

Does this mean that I could have a character who's stats never improved naturally, but if he levelled while wielding a +10 strength sword, he'd go from having 100 strength to 110?

This would go both ways, as well, and make it possible to make stats go down?

Would this allow me to create a job system, by making an equipment slot a "job" slot, and having it cause you to learn moves, by using something like the cursed shield script on the wiki?

Thank you.
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Moogle1
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Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Sun Aug 16, 2009 10:52 pm    Post subject: Reply with quote

What you say is completely correct, but it may be more convenient to do everything you're describing with plotscripting, because there's no way to selectively apply it. It applies to all of your equipment or none of it.
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Momoka
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Joined: 25 Jul 2009
Posts: 5

PostPosted: Mon Aug 17, 2009 12:24 am    Post subject: Reply with quote

Good point. Thanks.
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