| Raekuul Delicious!
 
 
 
  
 Joined: 31 Mar 2004
 Posts: 641
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				|  Posted: Mon Nov 09, 2009 10:15 am    Post subject: Drain & Osmose |   |  
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				| Is there a bitset for making an attack do up to the current value of the target stat, but not more than? It would make sense that absorbing attacks can't absorb HP/MP that isn't there. 
 It would mainly allow me to de-limit Morty's MP-draining ability, especially in battles where you're reliant on his magic more than his physical attacks.
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 A broken clock is still right twice a day.
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