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Pumpkinbot Rock beats scissors! >:D

Joined: 22 Apr 2009 Posts: 106 Location: Megaman, Cutman's level.
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Posted: Tue Nov 17, 2009 8:53 pm Post subject: Looping in Anvil Studio |
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In this song, there's an intro sort of thing, then the part I want to loop. How do I loop only that part? |
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Baconlabs PURPLE IS MANLY

Joined: 15 Mar 2009 Posts: 335 Location: Tennessee
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Posted: Tue Nov 17, 2009 9:47 pm Post subject: |
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There's a page on the wiki that discusses this.
Also don't expect MIDI loops to work.
EDIT: Okay, this time I'll try to be helpful. What you could do is split the track into two files. Play the intro as part of a scripted sequence or scenario, approximate the time it'll take for the song to end, then switch over to the second piece that will loop as normal Ambient music. This does not work so well if you're not dealing with a fixed scenario. |
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Bagne ALL YOUR NUDIBRANCH ARE BELONG TO GASTROPODA

Joined: 19 Feb 2003 Posts: 518 Location: Halifax
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Posted: Wed Nov 18, 2009 4:53 am Post subject: |
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I've been having the same problem.
I've never seen that wiki article ... interesting. So MIDI loops may eventually be fully supported by the OHR.
I think you can do this kind of looping with .xm music, but I'm still on the learning curve for that stuff. Yeah, you need to make your own instruments with .xm and it's not a picnic to edit the files ... etc etc etc.
I've just been including my introductions in the overall loop - oh well. _________________ Working on rain and cloud formation |
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Raekuul Delicious!

Joined: 31 Mar 2004 Posts: 641 Location: Nowhere
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Posted: Wed Nov 18, 2009 5:28 am Post subject: |
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Geez, I finally decide that I'm gonna need this, and someone goes and asks my question for me.
It kinda sucks that it's not supportable in the native backend, though. _________________ A broken clock is still right twice a day. |
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Pumpkinbot Rock beats scissors! >:D

Joined: 22 Apr 2009 Posts: 106 Location: Megaman, Cutman's level.
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Posted: Wed Nov 18, 2009 7:02 am Post subject: |
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1. So MIDI loops won't work in OHRRPGCE?
2. If they do, will it work in battles?
3. If not, could you loop a .BAM file? |
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Baconlabs PURPLE IS MANLY

Joined: 15 Mar 2009 Posts: 335 Location: Tennessee
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Posted: Wed Nov 18, 2009 7:41 am Post subject: |
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Mr. Wiki wrote: | NOTE: the required back end required for this is horribly unmaintained, and likely does not work! |
So, Pumpkinbot:
1.No
2.No
3.No (well, actually yes)
Point being, it's best to take a different approach.

Last edited by Baconlabs on Wed Nov 18, 2009 7:59 am; edited 1 time in total |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Wed Nov 18, 2009 7:53 am Post subject: |
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BAM looping was always supported. MIDI looping is unsupported and poorly documented. This is not likely to change ever. _________________
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Pumpkinbot Rock beats scissors! >:D

Joined: 22 Apr 2009 Posts: 106 Location: Megaman, Cutman's level.
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Posted: Wed Nov 18, 2009 4:00 pm Post subject: |
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Moogle1 wrote: | BAM looping was always supported. MIDI looping is unsupported and poorly documented. This is not likely to change ever. | How do I change a MIDI to BAM? And then, how do I loop a BAM?
EDIT: I checked the dbPoweramp site (http://www.dbpoweramp.com/codec-central.htm) and they don't have a BAM codec. D: |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Wed Nov 18, 2009 4:43 pm Post subject: |
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That's because BAM is proprietary to the OHR. It's also pretty much deprecated. _________________
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Baconlabs PURPLE IS MANLY

Joined: 15 Mar 2009 Posts: 335 Location: Tennessee
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Posted: Wed Nov 18, 2009 5:28 pm Post subject: |
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BAM actually stands for Bob's Antiquated Music.
As in Bob the Hamster.
Also that middle one might not be exactly right. |
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Pumpkinbot Rock beats scissors! >:D

Joined: 22 Apr 2009 Posts: 106 Location: Megaman, Cutman's level.
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Posted: Wed Nov 18, 2009 5:43 pm Post subject: |
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Moogle1 wrote: | That's because BAM is proprietary to the OHR. It's also pretty much deprecated. | *headdesk* Okay, then how do I turn a MIDI into a BAM? |
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Rimudora Psychopath yandere Halloween 2006 Creativity Winner


Joined: 26 May 2005 Posts: 335
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Posted: Wed Nov 18, 2009 5:58 pm Post subject: |
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Converting your midi to a bam probably won't help. You have to write a BAM from scratch with notate.exe if you want to add loops (since notate.exe couldn't edit BAMs directly, if I recall.) Plus, BAM files don't work on most computers and sound worse than MIDI anyways.
Probably the best thing to do is to copy and paste the looping sections of your MIDI several times. If a song is over ten minutes, it probably won't play for long enough for the song to loop. |
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Pumpkinbot Rock beats scissors! >:D

Joined: 22 Apr 2009 Posts: 106 Location: Megaman, Cutman's level.
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Posted: Wed Nov 18, 2009 7:17 pm Post subject: |
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Rimudora wrote: | Converting your midi to a bam probably won't help. You have to write a BAM from scratch with notate.exe if you want to add loops (since notate.exe couldn't edit BAMs directly, if I recall.) Plus, BAM files don't work on most computers and sound worse than MIDI anyways.
Probably the best thing to do is to copy and paste the looping sections of your MIDI several times. If a song is over ten minutes, it probably won't play for long enough for the song to loop. | Yeah, I guess. D: |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Thu Nov 19, 2009 8:52 am Post subject: |
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Baconlabs wrote: | Mr. Wiki wrote: | NOTE: the required back end required for this is horribly unmaintained, and likely does not work! |
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That note was way too harsh, it works fine for most people and I've been giving it some maintenance lately, so I removed it.
Moogle1 wrote: | BAM looping was always supported. MIDI looping is unsupported and poorly documented. This is not likely to change ever. |
Well, BAMs support looping in various ways, and always have, however the OHR can't play BAM files. It converts them to MIDI. I don't know exactly what bam2midi does with BAM loops; looking at the code I can see that it inserts MIDI loop points, and also unrolls some BAM loops. I'm not sure if this is enough to cover all the looping capabilities of BAM.
MIDI looping works in two of the three music backends (in Windows only). It's not too unlikely that we would switch back to music_native someday (I rather dislike SDL_Mixer). At which point MIDI looping would suddenly be supported 'by default', no? _________________ "It is so great it is insanely great." |
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