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MMI: More Mouse Issues.

 
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J_Taylor
The Self-Proclaimed King of Ketchup




Joined: 02 Dec 2009
Posts: 188
Location: Western NY

PostPosted: Tue May 25, 2010 4:06 am    Post subject: MMI: More Mouse Issues. Reply with quote

I seem to make it a regular habit to get myself involved in a game idea that requires more knowledge than I have.

Then I get super depressed that I'll never finish it.

Here is one such example:

I had a great game idea where the player is inside a haunted mansion of sorts, and navigates by mouse. If the player rolls their cursor over the left side, for example, and if they are allowed to move left, I would like the cursor to change to a left arrow, indicating that they can move left.

Oh yeah. And it would be nice if they could move left by clicking then, too.

I have no idea how to achieve this. In some way, this is directly tied to the question in the INIT MOUSE forum, but these are two different games, so I think two different answers would work.

However, if someone should be able to just answer both questions right here, that'd be awesome. Thanks in advance.
_________________
Elemental: .75%
Heart of Darkness: 0% (crash)
The Mansion: .05%
Shattered Alliance: .05%

See a pattern forming? I do, dammit.
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J_Taylor
The Self-Proclaimed King of Ketchup




Joined: 02 Dec 2009
Posts: 188
Location: Western NY

PostPosted: Tue Jun 08, 2010 3:33 am    Post subject: Reply with quote

... I notice that a lot of OTHER questions are being answered...
_________________
Elemental: .75%
Heart of Darkness: 0% (crash)
The Mansion: .05%
Shattered Alliance: .05%

See a pattern forming? I do, dammit.
Back to top
View user's profile Send private message Visit poster's website Yahoo Messenger MSN Messenger
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