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Greenwado Well, it's just me, what did you expect?

Joined: 09 Aug 2010 Posts: 70 Location: Okacha (OK-A-CHA)
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Posted: Thu Oct 14, 2010 3:01 pm Post subject: Fail attacks? |
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Is there a way to "roll a dice" and have the possibility the hero hurts themself?
Such as accidentally poisoning themselves or slicing themself? _________________ Happy RPG Makin |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Thu Oct 14, 2010 3:08 pm Post subject: |
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Sure. Look in the attack editor under "Chaining..."
The type of chaining you probably want is the "Instead Chain" which can replace the normal attack. |
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NeoSpade Of course!

Joined: 23 Sep 2008 Posts: 249 Location: Wales GB
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Posted: Fri Oct 15, 2010 9:34 am Post subject: |
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It might be interesting to add a bitset to "Chain only if attack fails/misses". |
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