Them's Fightin'
Words |
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Sarah wakes up , to find all her family gone and the house empty . Yet , she couldn't help going into town...
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Graphics |
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The graphics on the whole are quite good , with toning and shading . Although the graphics are good , sometimes they are undiscernible such as when you first fight "the thing" . When I first saw it , I couldn't help thinking of the potted cactus in Wandering Hamster. The "dance" graphics with the arrows were quite terrible with the S looking like a five and the up arrow is far too small, making it very hard to hit.
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Storyline |
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The story is quite good but never really pulls you in , making you want to keep playing . But it is very halloweeny . It starts with you playing as a girl that wakes up in her house , completely alone and with all the furniture missing . After a few miniutes she decides to either go to bed or go outside . If you go to bed , you get to wake-up and a voice (ahem) gives you a save point or else you go into town anyway. When she reaches town , she remembers that today is halloween .
After encountering "The Thing" , she wanders around the town until she gets to the cavern and finds out what happened to her family
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Gameplay |
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I found that the dance system was far too hard to use and that the way the NPCs danced around the screen a bit distracting . Your hero moves a bit too slow and really got on my nerves .
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Battle |
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Well , the battles are in a custom system that features the dance-mat system . As I have no rythm , I sucked , but fear not , most of you should be able to get through it after a while. The "battle" was actually very boring and I really didn't want to play it anymore but the worst thing was that the enemy graphic was completely bizzare and moved too much , causing great distraction.
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Map Design |
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Well , there weren't too many maps , and they were fairly small , so you never really were wondering where to go.
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Balance |
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Well quite frankly there was no balance . The battles were far too hard , they were very unclear as to what was what .
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Music |
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The music that was in the game , was quite fitting and was placed well . The battle music really suited the style of the game , but I never found the music catching or too scary.
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Enjoyment |
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On the whole , it was a new experience , whether I had fun of not , I cant really say , but if the game wasn't so hard , I would probably have enjoyed the game much more ,if the dances hadn't killed me in five seconds flat.
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Final Blows |
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Overall the graphics were pretty well done and the maptiles were very atmospheric with really amazing plotscripting going on , but the balance(more the lack of it) was trully appaling
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Err , The thing! DIE! |
Final Scores
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Graphics: 7/10.0 |
The graphics were nice , with clear shading and nice toning, but the thing graphics were illegible.
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Storyline: 5.5/10.0
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nice story line , not too well resolved , but a constant theme. |
Gameplay: 2.5/10.0 |
The hero moved too slow , the battles were almost impossible , oh , when will it end?
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Music: 6/10.0
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The music was well done (yay Setu!) and was well placed |
Enjoyment: 3/10.0
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If it wasn't for the hardness of the battles , I would have liked it much more. |
Overall Grade:
D+ |
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Final Thoughts |
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up,up,left,up,down,A,right,down,s............ |
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