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		<title>Castle Paradox - Forum</title>
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			<title>Castle Paradox - Forum</title>
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			<title>HELP! :: RE: More on Menu Slices</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86819#86819</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86819#86819</guid>
			<pubDate>Sun, 19 May 2013 17:16:27 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=65&quot; target=&quot;_blank&quot;&gt;Bob the Hamster&lt;/a&gt;&lt;br /&gt;
			
			Posted: Sun, 19 May 2013 17:16:27 GMT&lt;br /&gt;
			Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;It does not look like you want any kind of wait at all. Just leave it out.
&lt;br /&gt;

&lt;br /&gt;
You should split this task into several scripts.
&lt;br /&gt;

&lt;br /&gt;
The first script just puts the slices on the screen, and opens the menu, and then leaves them there.
&lt;br /&gt;

&lt;br /&gt;
After that script is run, the user will have control of the menu. You can write another script for when the menu is closed which also removes the slices.
&lt;br /&gt;

&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;
&lt;br /&gt;
global variable&amp;#40;0, menu slices&amp;#41;
&lt;br /&gt;

&lt;br /&gt;
plotscript, on key press handler, begin
&lt;br /&gt;
&amp;nbsp; if &amp;#40;keyispressed &amp;#40;key&amp;#58;esc&amp;#41;, or, keyispressed &amp;#40;key&amp;#58;alt&amp;#41;&amp;#41; then&amp;#40;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp; open menu with slices
&lt;br /&gt;
&amp;nbsp; &amp;#41;
&lt;br /&gt;
end
&lt;br /&gt;

&lt;br /&gt;
script, open menu with slices, begin
&lt;br /&gt;
&amp;nbsp; menu slices &amp;#58;= createrect&amp;#40;200, 100, 0&amp;#41;
&lt;br /&gt;
&amp;nbsp; putslice&amp;#40;menu slices, 0, 0&amp;#41;
&lt;br /&gt;
&amp;nbsp; openmenu&amp;#40;0&amp;#41;
&lt;br /&gt;
end
&lt;br /&gt;

&lt;br /&gt;
script, on menu close, begin
&lt;br /&gt;
&amp;nbsp; free slice&amp;#40;menu slices&amp;#41;
&lt;br /&gt;
end
&lt;br /&gt;
&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
			&lt;/span&gt;&lt;br /&gt;
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		<item>
			<title>HELP! :: RE: More on Menu Slices</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86818#86818</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86818#86818</guid>
			<pubDate>Sun, 19 May 2013 13:07:56 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=4361&quot; target=&quot;_blank&quot;&gt;alphawolf&lt;/a&gt;&lt;br /&gt;
			
			Posted: Sun, 19 May 2013 13:07:56 GMT&lt;br /&gt;
			Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;Now, if I want both a slice and a menu up at the same time, which wait command should I try?  I've tried &amp;quot;waitforkey&amp;quot;, &amp;quot;waitformenu&amp;quot;, &amp;quot;waitforslice&amp;quot;, and &amp;quot;waitforall&amp;quot;, but no matter what wait command I use, the menu and the slice I want up both display at separate times and close at separate times.
&lt;br /&gt;

&lt;br /&gt;
Here's my code:
&lt;br /&gt;

&lt;br /&gt;
if (keyispressed (key:esc), or, keyispressed (key:alt)) then(
&lt;br /&gt;
	variable(pOne), pOne := createrect(200, 100, 0)
&lt;br /&gt;
	putslice(pOne, 0, 0)
&lt;br /&gt;
	wait(1)
&lt;br /&gt;
	openmenu(0)
&lt;br /&gt;

&lt;br /&gt;
        #I've tested with each of these wait commands.
&lt;br /&gt;
        #waitforkey(menuKey)
&lt;br /&gt;
	#waitforall
&lt;br /&gt;
	#waitforslice(pOne)
&lt;br /&gt;
	#waitformenu(0)
&lt;br /&gt;

&lt;br /&gt;
	free slice(pOne)
&lt;br /&gt;
)
			&lt;br /&gt;_________________&lt;br /&gt;#AlphaWolf#
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://societyofdreamers.webs.com/&quot; target=&quot;_blank&quot;&gt;http://societyofdreamers.webs.com/&lt;/a&gt; &amp;lt;-- poetry forum, visit if you'd like, it's almost as dead as this forum (hehe)  but it's just started.
&lt;br /&gt;

&lt;br /&gt;
##Contact at &lt;a href=&quot;mailto:cckisby-SPAM@gmail.com&quot;&gt;cckisby-SPAM@gmail.com&lt;/a&gt;#
&lt;br /&gt;
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&lt;br /&gt;
##AlphaWolf Studios##&lt;/span&gt;&lt;br /&gt;
			</description>
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		<item>
			<title>HELP! :: RE: More on Menu Slices</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86817#86817</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86817#86817</guid>
			<pubDate>Sun, 19 May 2013 12:18:38 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=4361&quot; target=&quot;_blank&quot;&gt;alphawolf&lt;/a&gt;&lt;br /&gt;
			
			Posted: Sun, 19 May 2013 12:18:38 GMT&lt;br /&gt;
			Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;Thanks, I guess now I should delve into the plotscripting dictionary  &lt;img src=&quot;http://www.castleparadox.com/ohr/./ohr/images/smiles/aeth_sweatdrop.gif&quot; alt=&quot;Oookay...&quot; border=&quot;0&quot; /&gt;
			&lt;br /&gt;_________________&lt;br /&gt;#AlphaWolf#
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://societyofdreamers.webs.com/&quot; target=&quot;_blank&quot;&gt;http://societyofdreamers.webs.com/&lt;/a&gt; &amp;lt;-- poetry forum, visit if you'd like, it's almost as dead as this forum (hehe)  but it's just started.
&lt;br /&gt;

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##AlphaWolf Studios##&lt;/span&gt;&lt;br /&gt;
			</description>
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		<item>
			<title>HELP! :: RE: Are you able to make a portable inn item such as a tent?</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86816#86816</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86816#86816</guid>
			<pubDate>Sun, 19 May 2013 10:10:30 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=122&quot; target=&quot;_blank&quot;&gt;TMC&lt;/a&gt;&lt;br /&gt;
			
			Posted: Sun, 19 May 2013 10:10:30 GMT&lt;br /&gt;
			Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;Attach a textbox to the item. Either you can just turn on the &amp;quot;Restore hero HP and MP&amp;quot; textbox conditional, or if you want to add an animation (even just fading the screen out and back in) you can attach a script to the textbox. (Note that you can't attach a script directly to an item, you need to use a textbox with either &amp;quot;run &amp;lt;script&amp;gt; after&amp;quot; or &amp;quot;run &amp;lt;script&amp;gt; instead&amp;quot; conditionals.)
			&lt;br /&gt;_________________&lt;br /&gt;&lt;span style=&quot;font-size: 10px; line-height: normal&quot;&gt;&lt;tt&gt;&amp;quot;It is so great it is insanely great.&amp;quot;&lt;/tt&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
			</description>
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		<item>
			<title>HELP! :: RE: More on Menu Slices</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86815#86815</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86815#86815</guid>
			<pubDate>Sun, 19 May 2013 10:05:50 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=122&quot; target=&quot;_blank&quot;&gt;TMC&lt;/a&gt;&lt;br /&gt;
			
			Posted: Sun, 19 May 2013 10:05:50 GMT&lt;br /&gt;
			Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;Yes, but menus aren't currently aren't slice-based. To open a menu created in Custom, use the &lt;a href=&quot;http://hamsterrepublic.com/ohrrpgce/docs/plotdict.xml#about-openmenu&quot;&gt;open menu&lt;/a&gt; command. You can even create menus entirely by script, creating an empty menu with &lt;a href=&quot;http://hamsterrepublic.com/ohrrpgce/docs/plotdict.xml#about-createmenu&quot;&gt;create menu&lt;/a&gt; and then adding menu items to it one at a time. There are lots of commands to manipulate every aspect of a menu.
			&lt;br /&gt;_________________&lt;br /&gt;&lt;span style=&quot;font-size: 10px; line-height: normal&quot;&gt;&lt;tt&gt;&amp;quot;It is so great it is insanely great.&amp;quot;&lt;/tt&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
			</description>
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		<item>
			<title>HELP! :: RE: Are you able to make a portable inn item such as a tent?</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86814#86814</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86814#86814</guid>
			<pubDate>Sun, 19 May 2013 07:55:21 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=497&quot; target=&quot;_blank&quot;&gt;Sparrowhawk&lt;/a&gt;&lt;br /&gt;
			
			Posted: Sun, 19 May 2013 07:55:21 GMT&lt;br /&gt;
			Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;Kind of like the tents in Final Fantasy 6? Cuz I think you can replicate that with some backgrounds and a simple script.
&lt;br /&gt;

&lt;br /&gt;
Of course that was more like a cut-scene. &lt;img src=&quot;http://www.castleparadox.com/ohr/./ohr/images/smiles/aeth_boggle.gif&quot; alt=&quot;Really confused&quot; border=&quot;0&quot; /&gt;
&lt;br /&gt;

&lt;br /&gt;
I'm sure there are other ways to make this work. A few come to mind, but I can't seem to articulate them properly right now.
			&lt;br /&gt;_________________&lt;br /&gt;Spar Elric.&lt;/span&gt;&lt;br /&gt;
			</description>
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		<item>
			<title>The Arcade :: better to banish a demon?</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86813#86813</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86813#86813</guid>
			<pubDate>Sun, 19 May 2013 07:30:50 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=4433&quot; target=&quot;_blank&quot;&gt;corramier&lt;/a&gt;&lt;br /&gt;
			Subject: better to banish a demon?&lt;br /&gt;
			Posted: Sun, 19 May 2013 07:30:50 GMT&lt;br /&gt;
			Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;Taoist or Buddhist Golden Sword vs Jade Sword vs peachwood sword? What is better to banish a demon?
			&lt;br /&gt;_________________&lt;br /&gt;life without your love&lt;/span&gt;&lt;br /&gt;
			</description>
		</item>
		<item>
			<title>HELP! :: Are you able to make a portable inn item such as a tent?</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86812#86812</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86812#86812</guid>
			<pubDate>Sun, 19 May 2013 01:46:43 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=4442&quot; target=&quot;_blank&quot;&gt;trevorh7441&lt;/a&gt;&lt;br /&gt;
			Subject: Are you able to make a portable inn item such as a tent?&lt;br /&gt;
			Posted: Sun, 19 May 2013 01:46:43 GMT&lt;br /&gt;
			Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;I want to build an item that makes it possible to rest while outside of villages by a consumable item.  Is it possible to do so on O.H.R.RPG.C.E., and if so, can you tell me how.  thanks.
			&lt;/span&gt;&lt;br /&gt;
			</description>
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			<title>HELP! :: More on Menu Slices</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86811#86811</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86811#86811</guid>
			<pubDate>Sun, 19 May 2013 00:00:30 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=4361&quot; target=&quot;_blank&quot;&gt;alphawolf&lt;/a&gt;&lt;br /&gt;
			Subject: More on Menu Slices&lt;br /&gt;
			Posted: Sun, 19 May 2013 00:00:30 GMT&lt;br /&gt;
			Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;Can entire Menus (Edited in custom.exe) be placed onto the screen with slices?  If so, will they function properly?
			&lt;br /&gt;_________________&lt;br /&gt;#AlphaWolf#
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://societyofdreamers.webs.com/&quot; target=&quot;_blank&quot;&gt;http://societyofdreamers.webs.com/&lt;/a&gt; &amp;lt;-- poetry forum, visit if you'd like, it's almost as dead as this forum (hehe)  but it's just started.
&lt;br /&gt;

&lt;br /&gt;
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##AlphaWolf Studios##&lt;/span&gt;&lt;br /&gt;
			</description>
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		<item>
			<title>HELP! :: RE: Text Box Plotscripting</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86810#86810</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86810#86810</guid>
			<pubDate>Sat, 18 May 2013 23:02:41 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=4361&quot; target=&quot;_blank&quot;&gt;alphawolf&lt;/a&gt;&lt;br /&gt;
			
			Posted: Sat, 18 May 2013 23:02:41 GMT&lt;br /&gt;
			Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;Ah, thanks for replying!  The approach you provided is well worth doing (I'm SO glad I've read up on hspeak's string commands prior to reading this), I think I'm going to get to work on that.  That will make it much easier to script the dialouge. &lt;img src=&quot;http://www.castleparadox.com/ohr/./ohr/images/smiles/aeth_tongue.gif&quot; alt=&quot;Raspberry!&quot; border=&quot;0&quot; /&gt;
			&lt;br /&gt;_________________&lt;br /&gt;#AlphaWolf#
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://societyofdreamers.webs.com/&quot; target=&quot;_blank&quot;&gt;http://societyofdreamers.webs.com/&lt;/a&gt; &amp;lt;-- poetry forum, visit if you'd like, it's almost as dead as this forum (hehe)  but it's just started.
&lt;br /&gt;

&lt;br /&gt;
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			</description>
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		<item>
			<title>HELP! :: RE: How do I make a multi-menu?</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86809#86809</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86809#86809</guid>
			<pubDate>Sat, 18 May 2013 22:54:55 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=4361&quot; target=&quot;_blank&quot;&gt;alphawolf&lt;/a&gt;&lt;br /&gt;
			
			Posted: Sat, 18 May 2013 22:54:55 GMT&lt;br /&gt;
			Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;As for the &amp;quot;Script Before Menu&amp;quot; section, I'm already on it, and thanks &lt;img src=&quot;http://www.castleparadox.com/ohr/./ohr/images/smiles/aeth_smile.gif&quot; alt=&quot;Happy&quot; border=&quot;0&quot; /&gt;
&lt;br /&gt;
I'll also brush up on my slices, it's been a while.
&lt;br /&gt;

&lt;br /&gt;
(And hopefully if I get this menu working correctly, I might take part in making wiki articles for the above).
			&lt;br /&gt;_________________&lt;br /&gt;#AlphaWolf#
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://societyofdreamers.webs.com/&quot; target=&quot;_blank&quot;&gt;http://societyofdreamers.webs.com/&lt;/a&gt; &amp;lt;-- poetry forum, visit if you'd like, it's almost as dead as this forum (hehe)  but it's just started.
&lt;br /&gt;

&lt;br /&gt;
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			</description>
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			<title>HELP! :: RE: How do I make a multi-menu?</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86808#86808</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86808#86808</guid>
			<pubDate>Sat, 18 May 2013 20:44:42 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=122&quot; target=&quot;_blank&quot;&gt;TMC&lt;/a&gt;&lt;br /&gt;
			
			Posted: Sat, 18 May 2013 20:44:42 GMT&lt;br /&gt;
			Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;A wiki article about creating that kind of menu is something we could really do with. In the meantime, read &lt;a href=&quot;http://www.slimesalad.com/forum/viewtopic.php?t=5569&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;this thread on Slime Salad&lt;/a&gt; about it. Of course you can't just show a static slice collection for each menu item; you'll want to modify slices to fill in data like hero HP. (That also deserves a wiki article.)
&lt;br /&gt;

&lt;br /&gt;
As for the before-menu script, unless I'm losing my memory that article isn't right, there still isn't any setting for that (wow, that article really needs cleaning up). Use the method described in the &amp;quot;Script Before Menu&amp;quot; section of that article.
			&lt;br /&gt;_________________&lt;br /&gt;&lt;span style=&quot;font-size: 10px; line-height: normal&quot;&gt;&lt;tt&gt;&amp;quot;It is so great it is insanely great.&amp;quot;&lt;/tt&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
			</description>
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		<item>
			<title>HELP! :: RE: Text Box Plotscripting</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86807#86807</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86807#86807</guid>
			<pubDate>Sat, 18 May 2013 17:43:52 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=122&quot; target=&quot;_blank&quot;&gt;TMC&lt;/a&gt;&lt;br /&gt;
			
			Posted: Sat, 18 May 2013 17:43:52 GMT&lt;br /&gt;
			Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;Hi, welcome back! There are lots of approaches. One way is to have a template textbox, say box 1, with the following contents, and shrink set to &amp;quot;auto&amp;quot;:
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&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;$&amp;#123;S0&amp;#125;
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$&amp;#123;S1&amp;#125;
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$&amp;#123;S2&amp;#125;
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$&amp;#123;S3&amp;#125;
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$&amp;#123;S4&amp;#125;
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$&amp;#123;S5&amp;#125;
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$&amp;#123;S6&amp;#125;
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$&amp;#123;S7&amp;#125;&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
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(Or choose any other 8 string IDs.) Then fill the strings with the right contents before showing the box:
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&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;
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$0 = &amp;quot;Bob&amp;#58;&amp;quot;
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$1 = &amp;quot;&amp;nbsp; &amp;nbsp;Spiffy spiffy!&amp;quot;
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$2 = &amp;quot;&amp;quot;
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...
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$7 = &amp;quot;&amp;quot;
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show text box&amp;#40;1&amp;#41;
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&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
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It would be helpful to have a utility script to clear all the lines, so you don't need to explicitly clear the ones you're not using:
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&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;script, clear strings, begin
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&amp;nbsp; $0 = &amp;quot;&amp;quot;
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&amp;nbsp; ...
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&amp;nbsp; $7 = &amp;quot;&amp;quot;
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end
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...
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clear strings
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$0 = &amp;quot;Bob&amp;#58;&amp;quot;
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$1 = &amp;quot;&amp;nbsp; &amp;nbsp;Spiffy spiffy!&amp;quot;
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show text box&amp;#40;1&amp;#41;
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The textbox will be resized automatically depending on how many of the strings are blank. You can also, in a non-obvious way, change the the position, colour and border of the box, or to add, change, or move a portrait image, by manipulating &lt;a href=&quot;http://rpg.hamsterrepublic.com/ohrrpgce/slices&quot;&gt;slices&lt;/a&gt;. For example, the following changes the colour of the currently displaying textbox's box (non-permanently):
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&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;variable &amp;#40;box&amp;#41;
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box &amp;#58;= lookup slice &amp;#40;sl&amp;#58; textbox box&amp;#41;
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set rect bg col &amp;#40;box, 144&amp;#41;&amp;nbsp; # replace 144 with one of your master palette indices
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You can't change the textbox conditionals, but you can script those manually easily.
			&lt;br /&gt;_________________&lt;br /&gt;&lt;span style=&quot;font-size: 10px; line-height: normal&quot;&gt;&lt;tt&gt;&amp;quot;It is so great it is insanely great.&amp;quot;&lt;/tt&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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			<title>HELP! :: RE: How do I make a multi-menu?</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86806#86806</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86806#86806</guid>
			<pubDate>Sat, 18 May 2013 15:35:19 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=4361&quot; target=&quot;_blank&quot;&gt;alphawolf&lt;/a&gt;&lt;br /&gt;
			
			Posted: Sat, 18 May 2013 15:35:19 GMT&lt;br /&gt;
			Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;I would say &amp;quot;try using slices&amp;quot;, but since we're working on the same project, my plan is to make a before-menu script.  We would move the regular menu toward the right of the screen, and have the faces at the left (which I will display, maybe with slices perhaps).
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My question, to anyone who wants to answer, I can't find a location for a before-menu script.  I found an option for an after-menu script, but the OHRRPGCE wiki states that these options have been built in since voxhumana. &lt;img src=&quot;http://www.castleparadox.com/ohr/./ohr/images/smiles/icon_neutral.gif&quot; alt=&quot;Neutral&quot; border=&quot;0&quot; /&gt;
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(http://rpg.hamsterrepublic.com/ohrrpgce/How_can_I_run_a_script_instead_of/before/after_the_menu_comes_up%3F)
			&lt;br /&gt;_________________&lt;br /&gt;#AlphaWolf#
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&lt;a href=&quot;http://societyofdreamers.webs.com/&quot; target=&quot;_blank&quot;&gt;http://societyofdreamers.webs.com/&lt;/a&gt; &amp;lt;-- poetry forum, visit if you'd like, it's almost as dead as this forum (hehe)  but it's just started.
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			<title>HELP! :: RE: Text Box Plotscripting</title>
			<link>http://www.castleparadox.com/ohr/viewtopic.php?p=86805#86805</link>
			<guid>http://www.castleparadox.com/ohr/viewtopic.php?p=86805#86805</guid>
			<pubDate>Sat, 18 May 2013 15:34:59 GMT</pubDate>
			<description>Author: &lt;a href=&quot;http://www.castleparadox.com/ohr/profile.php?mode=viewprofile&amp;u=4442&quot; target=&quot;_blank&quot;&gt;trevorh7441&lt;/a&gt;&lt;br /&gt;
			
			Posted: Sat, 18 May 2013 15:34:59 GMT&lt;br /&gt;
			Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
			&lt;span class="postbody"&gt;I can send you a copy of the data I have so far if you want me to.
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