View previous topic :: View next topic |
Author |
Message |
TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
|
Posted: Wed Sep 24, 2008 7:56 pm Post subject: 'Bubble Breaker' Sprite Dump, Progress Journal |
|
|
Not much game content yet, but I have these.
Apologies for the red background.
It made sense at the time.
Last edited by TwinHamster on Sat Sep 27, 2008 11:45 pm; edited 1 time in total |
|
Back to top |
|
 |
Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
|
Posted: Thu Sep 25, 2008 1:59 am Post subject: |
|
|
Red background is fine.
I think you're the best walkabout artist in the community. I think you'll be a pixel master at this rate! Your portrait is great too. Excellent color ramp. _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
|
Back to top |
|
 |
Blue Pixel SPY SAPPIN MAH FISH SANDWICH

Joined: 22 Apr 2005 Posts: 621
|
Posted: Fri Sep 26, 2008 1:52 pm Post subject: |
|
|
Ooooh, this looks exiting. I'd have to agree with newbie, your sprites are superb, and i rather like the little pig-man. portrait at the top _________________
 |
|
Back to top |
|
 |
TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
|
Posted: Fri Sep 26, 2008 2:04 pm Post subject: |
|
|
Newbie_Power wrote: | Red background is fine.
I think you're the best walkabout artist in the community. I think you'll be a pixel master at this rate! Your portrait is great too. Excellent color ramp. |
Wow, that's a pretty massive complement to give; thanks for that!
If lighting didn't terrify me as much as it does, I'd probably be able to make prettier non-walkabouts too! (See Character's robe below. Does light reflect that way? I have no idea.)
Tried scanning in a new character.
Friend or foe? Who knows!
I think I'll stick with this method of scaling scanned character portraits and spriting their walkabouts.
Also, which portrait sizes do you guys prefer?
The large whole-bodies or the smaller floating-heads?
The_Dude wrote: | and i rather like the little pig-man. |
Haha, my room mate also called it a pig, which seems odd because pigs have snouts and buelle doesn't even have a nose.
After taking a closer look, he decided that it looked closer to a Mimiga.
I do not know how I feel about that. |
|
Back to top |
|
 |
LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
|
Posted: Fri Sep 26, 2008 3:07 pm Post subject: |
|
|
I agree that these sprites are well made. I hope that only encourages you to work even harder, because you have the skillz.
I like the POV of the pink guy. Sort of looks like the audience is looking down at him at an angle. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
|
Back to top |
|
 |
TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
|
Posted: Sat Sep 27, 2008 11:13 pm Post subject: No new sprites, plenty of progress |
|
|
So I've started the Battle Engine and it's working pretty smoothly for the few options that are available.
I can hopefully upload a tech demo of a battle in a couple of days.
Apologies if this screenie doesn't prove anything, but it actually does!
You've got to trust me on this one. |
|
Back to top |
|
 |
TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
|
|
Back to top |
|
 |
TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
|
Posted: Sun Oct 05, 2008 6:54 pm Post subject: PROGRESS |
|
|
* Redid the stat system so that all of the substats are directly affected by four main stats.
* Tweaked the title layout so that everything works wonderfully.
Now I just have to add more titles.
Also, the storyline is coming together in a conveniently functional manner. |
|
Back to top |
|
 |
TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
|
Posted: Mon Oct 06, 2008 9:13 am Post subject: This sketch is relevant, I swear! |
|
|
With Three layers with one tileset each, I figured that makes scrolling through a huge map-image (See the newer Wandering Hamster intro) significantly easier to do.
[edit] Finish
Last edited by TwinHamster on Mon Oct 06, 2008 2:14 pm; edited 4 times in total |
|
Back to top |
|
 |
LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
|
Posted: Mon Oct 06, 2008 9:34 am Post subject: |
|
|
Wheeeeeeeeeeeeeeeeeeeeeee! Giant, smiley hammer!
HAHA! I love that. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
|
Back to top |
|
 |
TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
|
Posted: Mon Oct 06, 2008 3:13 pm Post subject: |
|
|
Status Screen/Title compatibility?
Functional.
Also, the new default palette is awesome.
I didn't expect it to be at first glance, but it is. |
|
Back to top |
|
 |
Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
|
Posted: Mon Oct 06, 2008 3:24 pm Post subject: |
|
|
I like it
but it would be perfect with mouse support
because I want to click on the icons _________________
|
|
Back to top |
|
 |
Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
|
Posted: Mon Oct 06, 2008 3:24 pm Post subject: |
|
|
That is an incredibly sleek status screen you got going for you.
I would like the new palette, but usually I find myself editing the palette anyway (and I've had trouble with skin tones). _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
|
Back to top |
|
 |
TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
|
Posted: Mon Oct 06, 2008 3:37 pm Post subject: |
|
|
Moogle1 wrote: | I like it
but it would be perfect with mouse support
because I want to click on the icons |
That would be neat!
I've yet to try out the mouse-interface yet, and now seems as good a time as any.
Quote: | I would like the new palette, but usually I find myself editing the palette anyway (and I've had trouble with skin tones). |
That normally would've turned me off, but fortunately, I'm finding little use for skin tones in this game. |
|
Back to top |
|
 |
Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
|
Posted: Mon Oct 06, 2008 3:40 pm Post subject: |
|
|
On second look -- is it supposed to say "Strengthy"? It does make all the attributes same-length, which is cool, but it's odd.
Other 9-length synonyms, sort of:
musclulars
powerfuls
strengths
manliness
pigliness
oinkpower
"Luckiness" is preferable to "Luckyness," too. _________________
|
|
Back to top |
|
 |
|